Myrne: The Quest

Beldarak Games

Released
May 31, 2017
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Announcing Myrne 6313

    Hey everyone! It's been a long time. I have some really cool news! I finally set up a Steam page for my upcoming game: Myrne 6313. So what is it? It's a single-player looter-shooter in the same vein as Song of the Myrne: What Lies Beneath. Centuries after the events of SotM, you'

  2. Developer post

    Update 1.3.5

    Hey everyone! Sorry it took a little more time than what I had planned but here it is, the 1.3.5 update. I improved a few UI related stuff, made some minor changes here and there and most importantly: fixed the orange lockers in the mine that wouldn't open for some reasons. Thank

  3. Developer post

    Permanent price drop, Patreon and upcoming bugfixes

    Hey everyone! Price drop "Myrne: The Quest" did hit its fourth birthday on June, that's a long time :D I decided to permanently drop its price to 6$ / 5€ as I think it's more fair of a price for an old game that's pretty short too and that makes it on par with my previous game: "

  4. Developer post

    Update 1.3.4

    Hello everyone, I'm currently furloughed like a lot of people, which is actually great news for me and my games. I now get a lot more time to work on my games (older and newer projects) without starving^^. Anyway, here's the full changelog for this update: Changes Simplified the

  5. Developer post

    Update 1.3.3 - Minor changes and end credits fix

    Hey everyone! Another day, another patch, a very minor one in fact. Here's the full changelog: Fixes and “under the hood” changes Fixed the end game credits not displaying. Only on MacOS, I think / hope^^, but anyway the fix got pushed to all platforms Updated the portcullis mode

  6. Developer post

    Update 1.3.2 - Small fixes

    Hey everyone! Here are some very small fixes, mainly for a shield that would get crappier on game reload and which had the improper name/description (the joys of copy/paste/modify items) ;) The bad boy Full changelog: Fixes and “under the hood” changes Fixed the name, description

  7. Developer post

    Update 1.3 and 1.3.1 - Graphics upgrade and Arena mode

    Edit for 1.3.1 Fixes and “under the hood” changes Arena's book proofreading (thanks Cyril!) ----------------------------------------------- Hey guys and gals! Version 1.3, that's a big number! So what's up with this update? First of all, the post-processing effects received some

  8. Developer post

    Teasing

    Currently working on some graphics improvements. Wanted to share! :) Shiny Myrne, whooo \o/ It will of course be possible to disable vigneting and bloom in the options... this and a contast/luminosity slider in the options (hopefully) thanks to the new way of handling post-proces

  9. Developer post

    Update 1.2.1 - Inventory sorting + fixes

    Hey everyone! Small update today but I feel like the "new" feature will please a lot of players^^ Here's the full changelog: New / Modified features "Sort inventory" button. Clicking on it will group items by type (weapons, helmets, boots, consumables...) in your inventory Fixes

  10. Developer post

    Update 1.2.1 - Inventory sorting + fixes

    Hey everyone! Small update today but I feel like the "new" feature will please a lot of players^^ Here's the full changelog: New / Modified features "Sort inventory" button. Clicking on it will group items by type (weapons, helmets, boots, consumables...) in your inventory Fixes

  11. Developer post

    Update 1.2.0 - Lots of little changes and fixes

    Happy new year to everyone using the same calandar as me and, well, hi to everyone else ;) New year, new update, with a lot of fixes. You'll have Amberia to thanks for this one (the update, not the year... I think...). Most of those fix were suggested by him/her. Oh, don't be foo

  12. Developer post

    Update 1.2.0 - Lots of little changes and fixes

    Happy new year to everyone using the same calandar as me and, well, hi to everyone else ;) New year, new update, with a lot of fixes. You'll have Amberia to thanks for this one (the update, not the year... I think...). Most of those fix were suggested by him/her. Oh, don't be foo

  13. Developer post

    Update 1.1.20 - End of THE bug, maybe

    Hey everyone! I pushed a new patch to try to fix that nasty bug that's been plaguing some players for months. I found some devs facing something that looks like the exact same issue with Unity and one of them seems to have a solution for it. As usual, the bug is very hard to repr

  14. Developer post

    Update 1.1.20 - End of THE bug, maybe

    Hey everyone! I pushed a new patch to try to fix that nasty bug that's been plaguing some players for months. I found some devs facing something that looks like the exact same issue with Unity and one of them seems to have a solution for it. As usual, the bug is very hard to repr

  15. Developer post

    Indie of the Year Award : A little vote, please? :3

    Hey guys, gals,...! IndieDB is throwing an award to promote the best indie games of this year. You know what to do ;) Vote... Follow this link to the game page on IndieDB and click on "Vote now". And win prizes... maybe^^ IndieDB is giving away some games if you take part in the

  16. Developer post

    Indie of the Year Award : A little vote, please? :3

    Hey guys, gals,...! IndieDB is throwing an award to promote the best indie games of this year. You know what to do ;) Vote... Follow this link to the game page on IndieDB and click on "Vote now". And win prizes... maybe^^ IndieDB is giving away some games if you take part in the

  17. Developer post

    Update 1.1.19 - Small changes

    Just a small patch to fix a typo. I'm also testing some health regen linked to the Vitality stat. It shouldn't have any real effect on the game since it's really slow Here's the full changelog: Changes Vitality now gives a very (verrryyyyy) small health regeneration. Let me know

  18. Developer post

    Update 1.1.19 - Small changes

    Just a small patch to fix a typo. I'm also testing some health regen linked to the Vitality stat. It shouldn't have any real effect on the game since it's really slow Here's the full changelog: Changes Vitality now gives a very (verrryyyyy) small health regeneration. Let me know

  19. Developer post

    Update 1.1.18 - Important fix

    Hey guys! I fixed an important bug that affected rats in the sewers (probably there since the sewers and Well were separated in two different maps). They should now be able to move properly ;) Full changelog: Changes Unused stats points are now displayed in the experience bar Fix

  20. Developer post

    Update 1.1.18 - Important fix

    Hey guys! I fixed an important bug that affected rats in the sewers (probably there since the sewers and Well were separated in two different maps). They should now be able to move properly ;) Full changelog: Changes Unused stats points are now displayed in the experience bar Fix