Hello everyone,
I'm currently furloughed like a lot of people, which is actually great news for me and my games. I now get a lot more time to work on my games (older and newer projects) without starving^^.
Anyway, here's the full changelog for this update:
Changes
- Simplified the jumping section in the waterfall cave (longer chains, no more physics on the cage, added a way to bypass it). Here's an official appology for all the ragequits it must have lead to, I rarely missed my jumps during development because of how used I was to the game's physics but that part was seriously infuriating once I got back to the game last week, sorry :D
Fixes and “under the hood” changes
- Fixed the scroll in the church prefab. Picking this up and reloading a save changed the text on it, thus softlocking the game if you didn't resolve the puzzle linked to it. Thanks Green Jesus for the report.
- Fixed a typo in the french version of the game (Gravedigger's dialog after the battle with the Eye)
That's all for today.
Stay safe and happy gaming :)