King ‘n Knight is now available on Nintendo Switch!
King ‘n Knight has been available on Nintendo Switch for a few months now. Playable locally, online and in LAN. Nintendo eshop : (Steam/Switch cross-play is not available).

Developer posts and news about this game.

King ‘n Knight has been available on Nintendo Switch for a few months now. Playable locally, online and in LAN. Nintendo eshop : (Steam/Switch cross-play is not available).

You can now get the official King 'n Knight soundtrack!

Kosmo Skirmish Is a multiplayer space combat game. From 2 to 8 players (online/local), take on your friends on the various destructible planets. Choose the right combination of weapons and tools to win the game! Features From 2 to 8 players: Online, locally - or both at the same

2 YEARS 'n 2 months Hi everyone , 2 months ago it was the 2nd anniversary of King 'n Knight! I wanted to thank you for your support, your involvement, your messages and your reviews. Each of your feedback really pleases me and makes me want to continue developing games! Nintendo

Fixed a major memory leak in netcode Fixed gold amount when loading a 3-4 player online game Video settings now saved Fixed some minor memory leaks Engine and Steamworks update

- Fix errors encountered after disconnection and reconnection - Displays an error message instead of crashing when backup fails - Automatic language setting on first launch - Added vibration setting to pause menu - Discord button moved to main menu - Changed the code to make it c

Translation Correction of the japanese translation. Audio & graphics Slight reduction in lightning flash intensity. The torch sound is now less aggressive. The volume of the player's jump and damage sounds has been reduced. Menu In the 'Choice Save' menu, mouse selection is n

Content Finnish and Russian translations added thanks to Opa and Timofey "Robinson" Volkov for the translation!

Hi everyone, Update 1.1 is here! It brings as main new features the translation of the game in several languages, custom heads and a lot of other changes. The game is now available in Traditional Chinese, Japanese, French, Spanish and Turkish. Three new items been added, the bala

This patch balances the final boss. Animations have been added to prevent his attacks, changes have been made to reduce randomness. Final Boss Balancing - Limits the distance between the clouds and the boss - Extends cloud life by 0.5sec - Increases the height difference between

Gameplay changes - Limited the duration of the "wand souls" projectiles. - Prevents multi-hit weapons from hitting the dragon boss multiple times. - Balances trolls: reduced projectile speed, no more shooting if the player moves too far away. - Reduces the number of fire bats in

- Added check to improve network stability. - Changed the location of items in the "the dark sea" level. - Fixed a bug that occurred when the hydra still had several heads and was inflicted with more damage than it had life left.

This patch adds an error reporting system. It also improves the stability of the game in network - Added a bug reporting system. If you encounter a bug, restart the game, you will be asked if you want to send the error report. - Fixed a client-side bug related to the hydra - The

This patch fixes several errors related to online. If you get an "error code", you can post a screenshot on the discord server in the "bugs-and-issues" section. This helps me a lot to make the game more stable. - Improve the "handshake" during the connection between the client an

This patch fixes several errors related to online. If you get an "error code", you can post a screenshot on the discord server in the "bugs-and-issues" section. This helps me a lot to make the game more stable. - Fix an online error related to items. - Fix an online error related

Add option to enable/disable gamepad vibrations. Balance several enemies: ogre, archer skeletons, fire bat, totem, giant plant. Balance the final boss. Balance the burning land boss. Balance the black castle.

-Fix heroes achievements: start the game again if you did not get the achievement -Fix Legend achievement -Added more time to several levels -Save the game after defeating the final boss -Fix progress percentage in save menu -Fix collision of chests already open -The hamlet chang

A small patch: - Fix the camera in online multiplayer: now automatically follows another player 2 seconds after the player's death - Add control information in the “save choice” menu - Balance boss in the black castle

Hi everyone, I am happy to announce that King ‘n Knight will be released on 7 January 2022! This does not mean the end of development, many ideas are in stock and updates are planned. The demo has been updated today and include many new features: • Classes: Knight, Paladin, Wizar