- Fixed lighting on the arena level 3 - Optimized bonus level - Fixed collision problems at all levels - Increased number of checkpoints - Multiple minor changes
- Fixed lighting on the arena level 3 - Optimized bonus level - Fixed collision problems at all levels - Increased number of checkpoints - Multiple minor changes
- Fixed lighting on the arena level 3 - Optimized bonus level - Fixed collision problems at all levels - Increased number of checkpoints - Multiple minor changes
- Fixed lighting on the arena level 3 - Optimized bonus level - Fixed collision problems at all levels - Increased number of checkpoints - Multiple minor changes
- Added two new maps for stylized arena - Revised design of all levels in a single game - Now it's harder to kill enemies with conventional armor - The radius of the explosion is set - In the center of the blast enemies take more serious damage - Added more bombs - Added a new de
- Added two new maps for stylized arena - Revised design of all levels in a single game - Now it's harder to kill enemies with conventional armor - The radius of the explosion is set - In the center of the blast enemies take more serious damage - Added more bombs - Added a new designs of the enemies - The appearance of the enemy depends on the level - Changed the artificial intelligence of enemies - Fixed a rare bug with STEAM achievements not triggering - Improved graphics on all levels - A lot of small changes
- Added two new maps for stylized arena - Revised design of all levels in a single game - Now it's harder to kill enemies with conventional armor - The radius of the explosion is set - In the center of the blast enemies take more serious damage - Added more bombs - Added a new de
- Added two new maps for stylized arena - Revised design of all levels in a single game - Now it's harder to kill enemies with conventional armor - The radius of the explosion is set - In the center of the blast enemies take more serious damage - Added more bombs - Added a new designs of the enemies - The appearance of the enemy depends on the level - Changed the artificial intelligence of enemies - Fixed a rare bug with STEAM achievements not triggering - Improved graphics on all levels - A lot of small changes
- Greatly improved generation of enemies - Optimized rendering of light - Improved performance - Now you can't open menu during cutscenes - Multiple minor changes - Preparation for the release of the first free DLC
- Greatly improved generation of enemies - Optimized rendering of light - Improved performance - Now you can't open menu during cutscenes - Multiple minor changes - Preparation for the release of the first free DLC
- Greatly improved generation of enemies - Optimized rendering of light - Improved performance - Now you can't open menu during cutscenes - Multiple minor changes - Preparation for the release of the first free DLC
- Greatly improved generation of enemies - Optimized rendering of light - Improved performance - Now you can't open menu during cutscenes - Multiple minor changes - Preparation for the release of the first free DLC
- Online mode "co-op" - Online mode "Tower Defense" - Create a server - Server browser To access the beta-branch, open game properties / beta tab, and opt in.
- Online mode "co-op" - Online mode "Tower Defense" - Create a server - Server browser
To access the beta-branch, open game properties / beta tab, and opt in.
- Online mode "co-op" - Online mode "Tower Defense" - Create a server - Server browser To access the beta-branch, open game properties / beta tab, and opt in.
- Online mode "co-op" - Online mode "Tower Defense" - Create a server - Server browser
To access the beta-branch, open game properties / beta tab, and opt in.