Arcane Maelstrom

YellowEgg game studios · Vilar Ingeniería de Software S.L.

Released
Apr 14, 2017
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    New characters!

    We just added two all new characters in v1.5 released today: the Totem and the Fairy. Both of them can be summoned using the Summonner's Book. - The Totem will shoot deadly magic projectiles to your enemies but its power is limited in time. - The Fairy will heal you and your alli

  2. Developer post

    New characters!

    We just added two all new characters in v1.5 released today: the Totem and the Fairy. Both of them can be summoned using the Summonner's Book. - The Totem will shoot deadly magic projectiles to your enemies but its power is limited in time. - The Fairy will heal you and your alli

  3. Developer post

    Update 1.44 released for Windows and Mac!

    We have just released v1.44 for Windows and Mac. - Just walk over an item to pick it up, it won't be necessary to click on it anymore - Now a message is shown when the user picks an item instead of a blocking dialog which was very annoying - Treasure room and treasure village lev

  4. Developer post

    Update 1.44 released for Windows and Mac!

    We have just released v1.44 for Windows and Mac. - Just walk over an item to pick it up, it won't be necessary to click on it anymore - Now a message is shown when the user picks an item instead of a blocking dialog which was very annoying - Treasure room and treasure village lev

  5. Developer post

    Update 1.38: Key shortcuts for potions

    We've added key shortcuts for potions, so you won't need to click on them during the battle. Just use the 'E', 'R' and 'C' keys. You won't need to remember the keys. The key shortcut will appear in the right bottom corner of the item's icon. Enjoy! :-)

  6. Developer post

    Update 1.38: Key shortcuts for potions

    We've added key shortcuts for potions, so you won't need to click on them during the battle. Just use the 'E', 'R' and 'C' keys. You won't need to remember the keys. The key shortcut will appear in the right bottom corner of the item's icon. Enjoy! :-)

  7. Developer post

    Keep an eye on this update

    We have released update 1.36 which adds the new Demonic Watcher creature. Now you can summon this scary floating eye whenever you want, and let it paralyze your enemies. But beware, don't be around when it shoots its mesmerizing ray or you will also get paralyzed.ːsteammockingː

  8. Developer post

    Keep an eye on this update

    We have released update 1.36 which adds the new Demonic Watcher creature. Now you can summon this scary floating eye whenever you want, and let it paralyze your enemies. But beware, don't be around when it shoots its mesmerizing ray or you will also get paralyzed.ːsteammockingː

  9. Developer post

    Update 1.35: Everything under... controls

    A lot of people asked us to improve the game controls. We take users feedback very seriously so that's what we've done. ːsteamhappyː Now the game feels more like a traditional FPS without losing the RPG essence we want on it. The new control scheme will hopefully be much more con

  10. Developer post

    Update 1.35: Everything under... controls

    A lot of people asked us to improve the game controls. We take users feedback very seriously so that's what we've done. ːsteamhappyː Now the game feels more like a traditional FPS without losing the RPG essence we want on it. The new control scheme will hopefully be much more con

  11. Developer post

    Update 1.34

    We have just released an update which fixes some issues and slightly improves the overall graphics quality of the game. It also adds a volume slider in the settings window, and fixes some spelling errors here and there. We are now working on other different areas (such as the gam

  12. Developer post

    Update 1.34

    We have just released an update which fixes some issues and slightly improves the overall graphics quality of the game. It also adds a volume slider in the settings window, and fixes some spelling errors here and there. We are now working on other different areas (such as the gam

  13. Developer post

    The big scary floating eye needs a name

    We are currently working on a new allied creature that will help you in your quest: this scary floating eye. While we work on it we'd like to ask you which name could we give to this new character. How would you name this... thing? Any suggestions? :D

  14. Developer post

    The big scary floating eye needs a name

    We are currently working on a new allied creature that will help you in your quest: this scary floating eye. While we work on it we'd like to ask you which name could we give to this new character. How would you name this... thing? Any suggestions? :D

  15. Developer post

    New downloads section

    We have just created a new downloads section in the game's website, here is the link: In this new section we will be publishing maps for the game. We have uploaded all the example maps created for the tutorials so far. New tutorials coming soon :-) In the near future we will be r

  16. Developer post

    New downloads section

    We have just created a new downloads section in the game's website, here is the link: In this new section we will be publishing maps for the game. We have uploaded all the example maps created for the tutorials so far. New tutorials coming soon :-) In the near future we will be r

  17. Developer post

    New tutorial: creating ghosts

    There are two types of ghosts that can be created with the Arcane Maelstrom map editor: normal ghosts (that can be defeated just by casting spells on them), and the immortal ones (which are protected by a cursed pile of bones that must be destroyed before the player can hurt the

  18. Developer post

    New tutorial: creating ghosts

    There are two types of ghosts that can be created with the Arcane Maelstrom map editor: normal ghosts (that can be defeated just by casting spells on them), and the immortal ones (which are protected by a cursed pile of bones that must be destroyed before the player can hurt the

  19. Developer post

    New tutorial on creating maps: enemy drops

    We have published a new tutorial in the tutorials section of our website where we will teach you how to set enemy drops. Here's the link: Using enemy drops you can have enemies carrying important objects as keys, scrolls, books or potions that will be dropped when they get killed

  20. Developer post

    New tutorial on creating maps: enemy drops

    We have published a new tutorial in the tutorials section of our website where we will teach you how to set enemy drops. Here's the link: Using enemy drops you can have enemies carrying important objects as keys, scrolls, books or potions that will be dropped when they get killed