Crew Texture Fix
- Fixed the Crew textures not displaying
Developer posts and news about this game.

- Fixed the Crew textures not displaying

Hi all! To celebrate the imminent release of Carrier Deck on iPhone, we're releasing a new patch for Carrier Deck, bringing the game to v1.1.4! Changelog: • Added two Super Hornets to Admiral Survival • Added hotkeys for elevators (1, 2, 3, 4) • Various bug fixes

Hi all! To celebrate the imminent release of Carrier Deck on iPhone, we're releasing a new patch for Carrier Deck, bringing the game to v1.1.4! Changelog: • Added two Super Hornets to Admiral Survival • Added hotkeys for elevators (1, 2, 3, 4) • Various bug fixes

Carrier Deck has been updated to version 1.1.2! This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the missio

Carrier Deck has been updated to version 1.1.2! This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the missio

Balanced survival Mode Fixed Achievements Fixed various landing bugs Fixed various mission queue bugs

Balanced survival Mode Fixed Achievements Fixed various landing bugs Fixed various mission queue bugs

Improved feedback for invalid launches Improved mission launching mechanism where missions can be launched without needing to select units Changed cargo missions to immediately add Logistics mission on landing Missions no longer have to be launched in their order in the mission q

Improved feedback for invalid launches Improved mission launching mechanism where missions can be launched without needing to select units Changed cargo missions to immediately add Logistics mission on landing Missions no longer have to be launched in their order in the mission q

- Added clear feedback when player attempting an invalid launch - Reduced sensitivity of the click-and-hold radial menu - Increased the amount of time a traffic jam has to get unstuck before returning to previous positions - Fixed South Pacific mission 01 failing after Carrier is

- Added clear feedback when player attempting an invalid launch - Reduced sensitivity of the click-and-hold radial menu - Increased the amount of time a traffic jam has to get unstuck before returning to previous positions - Fixed South Pacific mission 01 failing after Carrier is

Johan Nagel’s latest creation feels like a ZX Spectrum title. One third management game, one third arcade game, and one third wargame, Carrier Deck reminds me of the sort of hectic homework-hinderer I used to play back in the days before manuals, monitors, and genres entered my l

Welcome on board Commander. Time is essential, so let me brief you on the situation. We have just released a challenging time management game, full of hazardous take-offs and perilous interceptions. Reports from preview twitch streams say that players will be constantly under pre

Welcome on board Commander. Time is essential, so let me brief you on the situation. We have just released a challenging time management game, full of hazardous take-offs and perilous interceptions. Reports from preview twitch streams say that players will be constantly under pre

Welcome to the first lesson on how to manage an air fleet, captains! Today, we will learn how to make sure our boys stay in the air for the entirety of their flight. As the game is soon to be released, we deemed it appropriate to give you some tips for starting your captain's car

Welcome to the first lesson on how to manage an air fleet, captains! Today, we will learn how to make sure our boys stay in the air for the entirety of their flight. As the game is soon to be released, we deemed it appropriate to give you some tips for starting your captain's car