A God-Like Backhand!

Q-Ball Games LLC

Released
Feb 16, 2017
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    A LITTLE CLARIFICATION...

    It seems that there has been a little confusion on how to progress from level to level. What you need to do is find the spaceship part for that level and shoot your teleporter beams into it. This is like picking it up and it will teleport you to the next level. Here is a screenca

  2. Developer post

    A LITTLE CLARIFICATION...

    It seems that there has been a little confusion on how to progress from level to level. What you need to do is find the spaceship part for that level and shoot your teleporter beams into it. This is like picking it up and it will teleport you to the next level. Here is a screenca

  3. Developer post

    RELEASED! A Few Notes on Upcoming Features in the Next Few Days

    - Main Menu/Level Skipping - Ability to bypass the intro text graphic - A WHITE ROOM?, a JETPACK?, a HORDE OF BADDIES and FUNKY GRAVITY? Yes, please! ---------- A few notes on physics. It took me a long time and a lot of tweaking to get the physics where they are now, but I would

  4. Developer post

    RELEASED! A Few Notes on Upcoming Features in the Next Few Days

    - Main Menu/Level Skipping - Ability to bypass the intro text graphic - A WHITE ROOM?, a JETPACK?, a HORDE OF BADDIES and FUNKY GRAVITY? Yes, please! ---------- A few notes on physics. It took me a long time and a lot of tweaking to get the physics where they are now, but I would

  5. Developer post

    A Quick Note on Hand Gestures

    While we're still waiting for Steam/Valve to do their final review on my build I thought I would post the Hand Gesture key mappings here for your pleasure. Here they are: (I will make an Online Manual as well) Q - Idle W - Point E - GrabLarge R - GrabSmall T - GrabStickUp Y - Gra

  6. Developer post

    A Quick Note on Hand Gestures

    While we're still waiting for Steam/Valve to do their final review on my build I thought I would post the Hand Gesture key mappings here for your pleasure. Here they are: (I will make an Online Manual as well) Q - Idle W - Point E - GrabLarge R - GrabSmall T - GrabStickUp Y - Gra

  7. Developer post

    In Final Valve Review Stage

    A few days late as I had a few hiccups along the way and I am so excited to release my first game. A few notes. There is not a typical 'combat system' implemented into the game and that was by design. There are levels that you will progress through, but you can stay on each level

  8. Developer post

    In Final Valve Review Stage

    A few days late as I had a few hiccups along the way and I am so excited to release my first game. A few notes. There is not a typical 'combat system' implemented into the game and that was by design. There are levels that you will progress through, but you can stay on each level

  9. Developer post

    One More Quick Piece of Information

    I know I promised the integration of an MP3 player/streamer with the game. That is not implemented in the current build but it will be very soon - within the next two weeks. Don't fret, it has not been scrapped, just delayed a bit. - Your Devoted Dev

  10. Developer post

    One More Quick Piece of Information

    I know I promised the integration of an MP3 player/streamer with the game. That is not implemented in the current build but it will be very soon - within the next two weeks. Don't fret, it has not been scrapped, just delayed a bit. - Your Devoted Dev

  11. Developer post

    New Launch Video Up!

    Tomorrow is launch! Oh so excited. And tired. Enjoy the new video... ;) - Zach

  12. Developer post

    New Launch Video Up!

    Tomorrow is launch! Oh so excited. And tired. Enjoy the new video... ;) - Zach

  13. Developer post

    Some added functionality and just a few more days until release!

    First, I want to apologize for the tiny glitch that said the game would be released on the 19th. It was supposed to say the 21st. Second, I want to thank those of you who have hung in there and wishlisted the game - it's truly amazing to see how many of you are excited as I am ab

  14. Developer post

    Some added functionality and just a few more days until release!

    First, I want to apologize for the tiny glitch that said the game would be released on the 19th. It was supposed to say the 21st. Second, I want to thank those of you who have hung in there and wishlisted the game - it's truly amazing to see how many of you are excited as I am ab

  15. Developer post

    It Looks Like I'm Ahead of Schedule

    Seeing as my full time job has been this game, it looks like I should be releasing A God-Like Backhand! today. This game has been my entire life - 20 hours a day for the past 14 days - and I intend to keep it that way with updates, added content and responses to you, the customer

  16. Developer post

    It Looks Like I'm Ahead of Schedule

    Seeing as my full time job has been this game, it looks like I should be releasing A God-Like Backhand! today. This game has been my entire life - 20 hours a day for the past 14 days - and I intend to keep it that way with updates, added content and responses to you, the customer