Updated default branch with beta branch fixes Current development status Westard is going through upgrade/remake progress from Unity 5 to Unity 6. In the progress game has been remade with new physics interactions, new networking system and whole lot of new assets. This is still
Updated default branch with beta branch fixes
Current development status
Westard is going through upgrade/remake progress from Unity 5 to Unity 6. In the progress game has been remade with new physics interactions, new networking system and whole lot of new assets.
This is still ongoing process, but you can follow the updates on our discord
Patch notes v.0.724 Fixed enemies spawning inside rocks on Hideout mission Fixed Colt SA getting stuck on drum spin when entering ammo manually Fixed Train objective being active at start on Money delivery mission Fixed some buildings missing collisions Fixed teleport locomotion
Patch notes v.0.724
Fixed enemies spawning inside rocks on Hideout mission
Fixed Colt SA getting stuck on drum spin when entering ammo manually
Fixed Train objective being active at start on Money delivery mission
Fixed some buildings missing collisions
Fixed teleport locomotion becoming unresponsive
Game updates are back on track, sorry for the wait!
Updating current beta branch to default(master) branch. Update brings a lot of new content and features for those who hasn't yet tried beta. These updates include relay servers (yay!), new missions, new weapons and AI improvements as well as whole new AI system on the new mission
Updating current beta branch to default(master) branch. Update brings a lot of new content and features for those who hasn't yet tried beta. These updates include relay servers (yay!), new missions, new weapons and AI improvements as well as whole new AI system on the new missions. Older missions still use old AI systems and are expected to get new AI update on beta branch early next year.
Teleport locomotion (alpha)
Updated network system with relay servers. No more port forwarding!
New AI on new missions, Old AI improvements on old missions
Two new missions:
Jail
Money delivery
New weapons
Healing with bandages
Fixed some usability issues with oculus devices
Improved touchpad movement and playspace rotation on touch controllers
New 'Money delivery' mission with new AI is now live on beta branch! If you want to test early what's new on beta you can opt in to the "beta" branch on steam settings. Also if you're having trouble connecting to games on default branch, check beta branch out. It uses relay serve
New 'Money delivery' mission with new AI is now live on beta branch! If you want to test early what's new on beta you can opt in to the "beta" branch on steam settings.
Also if you're having trouble connecting to games on default branch, check beta branch out. It uses relay servers so no need for port forwarding on beta!
Remaking AI, making it smarter and optimized Enemies work better together Enemies can inform close by friends where target is if they can't see it Enemies can hear if player walks close or shoot near them Improved network sync for enemies Lot of performance optimizations all arou
Remaking AI, making it smarter and optimized
Enemies work better together
Enemies can inform close by friends where target is if they can't see it
Enemies can hear if player walks close or shoot near them
Summer vacation is over and it's time to get back to work! New mission is coming by the end of this week on beta branch and beta is expected to be merged to default branch next week. If you want to test early what's new on beta you can opt in to the "beta" branch on steam setting
Summer vacation is over and it's time to get back to work! New mission is coming by the end of this week on beta branch and beta is expected to be merged to default branch next week.
If you want to test early what's new on beta you can opt in to the "beta" branch on steam settings.
New update on public beta. Opt in to the "beta" branch on steam settings, if you want to try it out. New mission will be available to test on beta branch soonish before going live Relay servers for more reliable connections New holster system Holsters no longer block weapons on g
New update on public beta. Opt in to the "beta" branch on steam settings, if you want to try it out. New mission will be available to test on beta branch soonish before going live
Relay servers for more reliable connections
New holster system Holsters no longer block weapons on ground when trying to pick them up, weapons can be switched directly from holsters
Added new weapons: Colt Walker, Gatling gun and some new melee weapons
Added healing with bandages
Added some hand poses synced over network
Added arms swinger locomotion option (teleporting is coming too, but it's still work in progress)
Avatar animation tweaks
Improved physics materials on objects
Updated SteamVR SDK
Fixed crash when disconnecting from co-op game and joining pvp game
Fixed crash when joining game gameview minimized
Fixed issue on oculus devices that caused frame drops and weird delays when removing headset while playing
Fixed AI aiming into sky
Fixed AI running in circles
Fixed avatars doing splits when walking (maybe)
Fixed double barrel shotguns not working on clients
Fixed double barrel shotguns being visible when holstered
Working on new update, expected patch release early next month Relay servers This should get rid of most if not all connection issues people are having when trying to join games. No more need for manual port forwarding Healing New healing feature with bandages New weapons Locomot
Working on new update, expected patch release early next month
Relay servers This should get rid of most if not all connection issues people are having when trying to join games. No more need for manual port forwarding
Healing New healing feature with bandages
New weapons
Locomotion New locomotion methods: Arms swinger and Teleporting
Oculus performance fix Fixed issue where oculus users had terrible framerate if headset was removed during game
Westard is now available for $8,99 in Steam VR Spring Sale for a limited time! After the Sale Westard’s pricing will change from $9,99 to $14,99. This is due the notable increase in the game’s content and is aligned with the original pricing strategy of Westard’s Early Access pha
Westard is now available for $8,99 in Steam VR Spring Sale for a limited time!
After the Sale Westard’s pricing will change from $9,99 to $14,99. This is due the notable increase in the game’s content and is aligned with the original pricing strategy of Westard’s Early Access phase.
Patch notes v.0.66 New co-op mission: Hideout Added melee weapons Shovel Sledgehammer Green glass bottles Testing new difficulty system: Enemies and difficulty slightly increases when having more players. Currently only tested in new mission Changes to Cavalry AI Fixes Fixed rock
Patch notes v.0.66
New co-op mission: Hideout
Added melee weapons
Shovel
Sledgehammer
Green glass bottles
Testing new difficulty system: Enemies and difficulty slightly increases when having more players. Currently only tested in new mission
Changes to Cavalry AI
Fixes
Fixed rock colliders
Fixed issue where enemies would aim in wrong direction
Patch notes v.0.6071 Performance optimizations Improved AI performance Fixed cases where projectiles weren't cached properly, causing stutter when multiple projectiles were shot at the same time Fixed performance issues caused by projectile effects Fixed performance issue caused
Patch notes v.0.6071
Performance optimizations
Improved AI performance
Fixed cases where projectiles weren't cached properly, causing stutter when multiple projectiles were shot at the same time
Fixed performance issues caused by projectile effects
Fixed performance issue caused by voip
Fixed performance issue caused by projectile swoosh sounds effects
Fixed performance issue caused by health bar animation ːsteamfacepalmː
Known issues
Enemy projectiles are sometimes shot completely wrong direction. Usually when fighting in long distances
Patch notes v.0.6071 Performance optimizations Improved AI performance Fixed cases where projectiles weren't cached properly, causing stutter when multiple projectiles were shot at the same time Fixed performance issues caused by projectile effects Fixed performance issue caused
Patch notes v.0.6071
Performance optimizations
Improved AI performance
Fixed cases where projectiles weren't cached properly, causing stutter when multiple projectiles were shot at the same time
Fixed performance issues caused by projectile effects
Fixed performance issue caused by voip
Fixed performance issue caused by projectile swoosh sounds effects
Fixed performance issue caused by health bar animation ːsteamfacepalmː
Known issues
Enemy projectiles are sometimes shot completely wrong direction. Usually when fighting in long distances
Patch notes v.0.606 Added first solo challenge: Sniper range Added leaderboards, currently only in solo challenges Fixed some cases where ammo was not usable when grabbed from belt Some adjustments to scope smoothing
Patch notes v.0.606
Added first solo challenge: Sniper range
Added leaderboards, currently only in solo challenges
Fixed some cases where ammo was not usable when grabbed from belt
Patch notes v.0.606 Added first solo challenge: Sniper range Added leaderboards, currently only in solo challenges Fixed some cases where ammo was not usable when grabbed from belt Some adjustments to scope smoothing
Patch notes v.0.606
Added first solo challenge: Sniper range
Added leaderboards, currently only in solo challenges
Fixed some cases where ammo was not usable when grabbed from belt
Patch notes v0.605 Added tutorial for single-action revolver Added sniper scope smoothing to remove shakiness from hands Small bugfixes Price of the game will be increased in next content patch with new solo/co-op mission
Patch notes v0.605
Added tutorial for single-action revolver
Added sniper scope smoothing to remove shakiness from hands
https://youtu.be/j2mLTvnnocc
Small bugfixes
Price of the game will be increased in next content patch with new solo/co-op mission
Patch notes v0.605 Added tutorial for single-action revolver Added sniper scope smoothing to remove shakiness from hands Small bugfixes Price of the game will be increased in next content patch with new solo/co-op mission
Patch notes v0.605
Added tutorial for single-action revolver
Added sniper scope smoothing to remove shakiness from hands
https://youtu.be/j2mLTvnnocc
Small bugfixes
Price of the game will be increased in next content patch with new solo/co-op mission