
Thanks everyone for the patience on this update. We know it's taking more time than previously expected but we're still committed to delivering a finish product. A special thanks to everyone who helped out while in the beta version.
Release Notes
Map
- Expanded to New Area includes Mangrove Swamp/Volcanic/Desert/Ocean biomes with new points of interest areas.
- The "final map area" is fairly complete as well but it's currently not accessible in this release.
- General map improvements to textures, rocks, particles and vegetation.
- Improvement to existing map areas.
- New vegetation bending system.
Audio
- Players voice added with 50+ quips
- Point of Interest discovery music added
- New Ambiance Sounds
- New AI Sound Effects
Herds
- Support for all herbivores.
- Includes size variations.
- Herds(except for Brach) can go almost anywhere.
New AI Models/Textures for:
- TRex
- Brachiosaurus
- Parasaur
Many AI Fixes and Improvements, a few include:
- Spinosaur hunting/eating fish
- Brachiosaurus stomp
- AI now have physics colliders(for example Brachiosaurus legs will collide with player)
- Bioscanner now picks up small creatures
Controller Support Expanded
- Inventory is now usable with left analog stick
New Creatures
- Archaeopteryx
- Limulus(horseshoe crab)
- Several bird species
- Coelacanth(fish)
- Electric Eel(these were fish previously)
Tweaks
- Decreased illness chances and increase flower spawning(should make dealing with illness easier)
- Fatigue capacity reduces over time. It can be increased by sleeping or using a stimpack.
- Spears aren't destroyed when hitting dirt material
- Thirst decreased more rapidly when in desert and lava areas
- New footstep sounds and effects
Items & Gear
- Power Overloader(uses suits power to shock nearby enemies)
- Plasma Core(throwable breakable item which disperses and radiates AI)
- Water Bottle(single use)
- Antibiotics(cures all illness)
- Powerbar
- Fruit(these regenerate - part of a tree/bush)
- Wooden Mask(reduces AI awareness) - Use with Right Mouse Button, couching also helps
Many other bugfixes including things related to:
- Bioscanner(would stop working after certain amount of time)
- Backpacks(drop bug after saving small back pack)
- Small creatures like frog and turtle can be picked up properly in hand
- Crash after loading and then bringing up inventory
- Ladders (Fixed slipping off, camera control, new model and other issues)
- Multiple of same item added to inventory
- Unable to drop gear or weapon