Released
Dec 4, 2024
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update 34.1 (August 2026) - HotFix

    Patch Notes -Adjusted LODs in Autumn -Fixed SteamVR Input profiles -Fixed issue where PS5 players were immune from kick-rejoins -Fixed glow sights on Cartel m4 and Dave Diner -Fixed LOD issue with knives -Fixed issue in Plaza Central where bombs would get stuck in bushes -Fixed a

  2. Developer post

    Update 34 (August 2026) - Steam Frame, Refinements, Gloves & Watches

    Hey everyone! We are incredibly excited to announce that Pavlov Shack will be officially available to the Steam Frame! All current Steam owners of Pavlov will be able to redeem Pavlov Shack for free! View game page Expanding the game to new platforms and welcoming new players int

  3. Developer post

    Update 33 (December 2025) - Japan, Stats, Co-op Killhouse

    Hey Folks, Update 33 is here! Let's go over what's included in this update. Stats Stats are finally here! Track your kills, accuracy, kill/death ratios, Push & SND objectives and more. Put the scrub accusations to the test and let the numbers do the talking. Weapon Camos We'r

  4. Developer post

    Update 32 (February 2025) - Plaza Central

    Hey Folks! First update of the 2025 calendar year! Running multiple content mods in lobbies will now be better than ever! Here's what's in the update: Content Mods in lobbies Previously, content mod dependencies could only be loaded in lobbies if the parent Map or Game mode calle

  5. Developer post

    Update 31 - Hotfix

    Some minor fixes for the last update. Based on feedback from community server owners we have added an option to force mandatory VOIP capture for replays to help with moderation. The server information tab in the community server browser will disclose if VOIP capture is forced on

  6. Developer post

    Update 31 - Pavlov TV, New Maps, Weapon Cosmetics

    Hey Folks! We're bringing 2024 to a close with a December update. This comes with an official Shack map pack, new cosmetics system, and a completely overhauled Pavlov TV. Weapon Cosmetics We have finally brought a cosmetics system to Pavlov. These cosmetics are purchased through

  7. Developer post

    Compatibility Issues with Meta PC software update v68

    Update: Meta has since resolved the issue, please make sure you're on the most up to date version of the Meta software. Recently Meta pushed an update for their PC client that has broken compatibility with some OpenXR titles including Pavlov. The game will launch in flat screen,

  8. Developer post

    Update 30.1 - More Modkit

    Hey folks, we have a minor update. Modkit We’re now adding plugin/source-sharing support. If you are a modder who requires anyone adopting your mod to place actors, for example, now they can be shared via mod.io. Source sharing will make collaboration with complex projects even m

  9. Developer post

    Update 30

    Hey Folks, This update has been coming for a long time! Let's get started on what's included in this update. Autumn War is brought to Scotland's doorstep in the most peculiar of cities. Autumn is loosely based on the capital city of Edinburgh. The citizens quickly evacuated as th

  10. Developer post

    Pavlov News - November 2023

    Pavlov Shack has finally shipped to the Meta Quest store! This is going to benefit the PC version in the next release due to our continued work towards optimizing the game. We have also addressed other quality of life enhancements, such as improving voice chat. That’s not all; wh

  11. PCGamesN

    The best Counter-Strike 2 alternative comes with a catch

    Finding a solid alternative to Counter-Strike 2 wasn't easy. Perseverance, however, has led me to discover a game that just gets the mechanics, action, and competitive spirit of Valve's FPS - and, for me, eclipses CS2's current version in some ways. That game is Pavlov Shack , wh

  12. Developer post

    Update 29.1

    This update brings quite a number of fixes and enhancements to Pavlov. We have addressed the issues with the audio and audio devices not being recognized. We have also fixed quite a number of unique issues with controllers due to the switch to OpenXR input. Night maps can now be

  13. Developer post

    Update 29 - Hotfix 1

    This hotfix is addressing some of the issues players are reporting. We appreciate everyone's patience while we address these problems in a timely manner! We will continue to address issues in future hotfixes. If you are still having launch issues, please visit our troubleshooting

  14. Developer post

    Update 29

    Unreal Engine 5 + OpenXR Pavlov has moved to Unreal Engine 5.1 and the OpenXR input standard. The physics system has additionally changed to Chaos. The benefits of upgrading the engine will become more apparent as the modders embrace better workflows and new engine features to ma

  15. Developer post

    Update 29 Final beta

    We’re on the home stretch for Update 29 release. This will be our final beta before release. We will use this opportunity to get the update in the players' hands to receive feedback for bugs and issues. Once we have finalized the update after beta testing, the build will get subm

  16. Developer post

    Update 29 FAQ

    Why is the modkit taking so long? We are continuing to work on the mod.io integration and some of the newer features. We are trying to make upgrading your UE 4.21 content as easy as possible. Why is the update taking so long? We're trying to get Unreal on a stable version that wi

  17. Developer post

    Update 29 Beta

    Notice: Steam VR beta branch is causing memory leak issues and crashing. If you are experiencing performance issues, ensure your runtime is not using the SteamVR beta. Blood, sweat, and many, many tears went into Pavlov's development in 2022. Finally, after several engine upgrade

  18. Developer post

    Update 28 - Hotfix 2

    This hotfix addresses some of the issues related to steam profile pictures, and the arm kill feed being forced on. Additionally, after feedback of performance issues with servers with too many players, we are playing a cap at 24 players for community servers. This may be the last

  19. Developer post

    Update 28 - Hotfix

    Core -Fixed SSL issue with Intel 11 generation and up CPUs from preventing Pavlov launching -Fixed memory leak issue -Fixed scoreboard flickering issue TTT -Fixed scoreboard buttons and buymenus not updating correctly in TTT The Hide -Adjusted monster visibility in all objective

  20. Developer post

    Update 28 - Push

    Get back to the battlefield, soldier! A tiger tank pins down your unit, and you've got the ordinance. Get your ass back in formation and link up with your squad, and for Pete's sake, don't drop the damn bazooka in the mud. Point Bravo is under heavy defense, so get moving private