Little Kingdom 2

Andreil Game

Released
Dec 15, 2016
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

9 posts
  1. Developer post

    V1.35

    Some small improvements :​ - AI won't destroy usefull tower anymore - trade change : 250 become 1 tower worth, all resource become half - circular menu icons are now colored (depending why you can't use it) - circular menu additional info are now always accessible, even if you ca

  2. Developer post

    Multiplayer is back!

    While I was porting LK2 on XboxOne, I've discovered that the multiplayer wasn't working anymore... In 1.32 it's working again! (with ingame help) So if you have a friend at home, he can play with the keyboard or with a pad ! Also, the x4 (symetric for 4 players) map generation ha

  3. Developer post

    Multiplayer is back!

    While I was porting LK2 on XboxOne, I've discovered that the multiplayer wasn't working anymore... In 1.32 it's working again! (with ingame help) So if you have a friend at home, he can play with the keyboard or with a pad ! Also, the x4 (symetric for 4 players) map generation ha

  4. Developer post

    v1.31 Linux + Mac support!

    Hello! A big update, now LK2 use OpenGl instead of DirectX. So it's playable on Linux and Mac ^^ It's my first OpenGl release and my first linux and Mac release, I'm pretty proud! But I may have missed some bugs. So sorry If you encounter any problem. mail me at "andreilGame@gmai

  5. Developer post

    v1.31 Linux + Mac support!

    Hello! A big update, now LK2 use OpenGl instead of DirectX. So it's playable on Linux and Mac ^^ It's my first OpenGl release and my first linux and Mac release, I'm pretty proud! But I may have missed some bugs. So sorry If you encounter any problem. mail me at "andreilGame@gmai

  6. Developer post

    v1.3 Crash fixe + 16/9

    Hi all! First, I've learned about a critical bug this morning. For some of you the game was impossible to launch since a month. Sorry guys! I found it, and now everybody should be able to play again. Other changes : - When I've made my engine when 4/3 screen were common, but now.

  7. Developer post

    v1.3 Crash fixe + 16/9

    Hi all! First, I've learned about a critical bug this morning. For some of you the game was impossible to launch since a month. Sorry guys! I found it, and now everybody should be able to play again. Other changes : - When I've made my engine when 4/3 screen were common, but now.

  8. Developer post

    LK2 v1.2

    A new version is online! I've made it based on user feedback (from inside and outside steam) - No more text bleeding out of the screen - More information on the end game graphic - Correct some text mistakes - No more streching in full screen (a black border instead) - Add water a

  9. Developer post

    LK2 v1.2

    A new version is online! I've made it based on user feedback (from inside and outside steam) - No more text bleeding out of the screen - More information on the end game graphic - Correct some text mistakes - No more streching in full screen (a black border instead) - Add water a