Approaching Infinity

IBOL · IBOLOGY

Released
Apr 29, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    One Year Anniversary!

    Approaching Infinity released 1 year ago! Thanks to everyone who helped make it such a success. And for those who haven't started their journey yet, I offer you 25% off for two weeks. I've long considered this game to be my life's work . My Star Wars, my Stellaris. I don't want t

  2. Developer post

    Major Update!

    Largest post-launch update yet! The game has been stable for months and I've put that time to good use: New Ships When the Shipyards DLC launched, I announced a contest to see who could come up with the best new ship idea. Entries were submitted using the build-sharing option and

  3. Developer post

    Controller Support Beta

    Greetings Captains, Admiral IBOL here. I spent the holidays (and a lot of sick time) playing so many console games that I finally plugged a controller into my computer and, well, one thing led to another, I started detecting inputs and mapping control schemes, I printed out the c

  4. Developer post

    Winter Sale and New DLC

    Approaching Infinity is 25% off for the Steam Winter Sale. Explore an infinite procedural universe full of danger, aliens, loot, and lore. Play a min-maxing game of tactical supremacy or casually investigate space, planets, caves, shipwrecks, and temples. Pursue any of 10 differe

  5. Developer post

    Version 2.1.0b and the Shipyards DLC

    In preparation for the launch of the new Shipyards DLC, I bring you fixes, changes, and new features. Please update to version 2.1.0b today! Shipyards DLC Design your own starting ship! Spend points to assign stats like hull, speed, and cargo. Then assign weapons and devices from

  6. Developer post

    Shipyards DLC Beta Test

    The Shipyards DLC is coming Nov. 17th: View game page And you can test one of its major features right now: Design Your Own Starting Ship! Spend points to assign stats. Extra hull or super speed? 3 weapons, long-range sensors, or an extra million credits? There's no charisma, so

  7. Developer post

    New Features For All Players

    Greetings space captains. Today version 2.0.20c1 is released for all players. I hope it will be the stable standard while I plan out the next few months of continued development. So what do you get in 2.0.20c1? Builds & Creature Cages I talked about these at length in the las

  8. Developer post

    Autumn Sale 20% Off

    It's time, Captain. The infinite galaxy awaits! But what is your mission? Planetary exploration? Bounty hunting? Asteroid mining? Trading? Salvaging shipwrecks? Recovering powerful alien artifacts? Destroying the galaxy?! Avenging your ancestors? Tourism?? Animal rescue? Cure dis

  9. Developer post

    Builds Beta, Creature Cages

    Beta 2.0.19F+3 Everything you're about to see is in the "betafromnowon" branch, but should reach all players within a week, as long as everything checks out. Anyone can play the beta branch, and it won't break your saves. Builds Last week, someone here on Steam mentioned have swi

  10. Developer post

    New Quests, Items, and Locations... and... PLAYABLE!

    Greetings space captains! Development continues, 12 years and counting. PLAYABLE! Approaching Infinity has been found to be "playable" on the Steam Deck. You may have already known that, since there are thousands of deck player-hours... But do you know there's a "Big Text" option

  11. Developer post

    Disease Cures & Cryptid Hunt

    Hail space captains! Work continues, and it's equal parts bug fixes, player suggestions, and crazy developer tangents... One of the biggest complaints of the past few months is diseases . They're supposed to be terrible, but it turns out they're UN-FUN , and that's not cool. They

  12. Developer post

    Freezing, Features, and Fixes

    Freezing Cryo weapons now have a base 25% chance to freeze enemies! Anything that resists cryo is immune to this effect, and so are all creatures on frozen planets. The Transmutor skill "Elemental Trigger" adds 33% chance per level. Hitting frozen enemies with smashing/blunt , so

  13. Developer post

    Cryo-Chamber For Everyone!

    Things have been great since the official launch back in April, the game hit "overwhelmingly positive" and I've enjoyed having a stable build up for the past month. But it's time for some updates! Everything here is released for all players today in version 2.0.16c (now 'd', see

  14. Developer post

    Update #169

    After a week at the beach, and before 4th of July, I addressed some issues, added some features, and tweaked some numbers. This is released for everyone, version 2.0.14a: Fixes: I fixed a lot of issues with mutated diseases. Sorry about all that! I fixed a bug where scanning or b

  15. Developer post

    Cryo-Chamber Beta

    Now that there are 14 officer classes but only room for 6 at a time, I'm finally experimenting with a long-time player request: a place to "drop off" your officers so you can hire someone with a certain set of skills... The Cryo-Chamber! For now, it will have no cost. In the futu

  16. Developer post

    4 New Officer Classes!

    Sure sure, we already hit 2.0 and full release. But after 12 years, I CAN'T STOP! So here are 4 new officer classes you can unlock, and these are * special *. This is so exciting for me! I haven't designed new classes from scratch since the very beginning: And they're not human!

  17. Developer post

    2.0.10 , New DLC , TBT Fest

    One Month After Release After 12 years, I don't know how to stop. This is my "Star Wars", my "Stellaris". My game's universe is always on my mind. What stories can I tell? What features can I offer? And there's another important question I must ask: How can I continue living my l

  18. Developer post

    2.0.02

    It's been a week since launch and I'm still hard at work to bring you new features and fixes. As I said, I don't intend to stop ːsteamthumbsupː so let's take a look at what I've done so far. All these changes are released for all players. Real Time Events => Turn-Based Over th

  19. PC Gamer

    Star-trekking sandbox roguelike Approaching Infinity launches after more than 12 years in development

    Us old-school rogue-likers are eating good. It feels like we've barely had time to digest the fantastic 'final' version of Caves Of Qud (there's more coming, of course), and already we've got another massive indie roguelike passion project to dive into. Approaching Infinity by mi

  20. Developer post

    Steam Deck Compatibility

    As a solo indie PC developer, I don't focus on handheld gaming... But I know lots of you do! ːsteamhappyː The good news is ːsteamhappyː Many people already enjoy Approaching Infinity on the Steam Deck. It's definitely playable. And there are a few control schemes out there design