Patch 1.1.1 available
Patch 1.1.1 brings a lot of changes and fixes and is available to everyone right now! Here is the full list: Fixes Prisoner release logic updated, less prisoners being stuck now Repairing fully damaged weapons properly restores weapon stats in all cases now Fixed a few issues wit

Patch 1.1.1 brings a lot of changes and fixes and is available to everyone right now! Here is the full list:
Fixes
- Prisoner release logic updated, less prisoners being stuck now
- Repairing fully damaged weapons properly restores weapon stats in all cases now
- Fixed a few issues with game sounds (reveal sound on zero volume, music stopping abruptly, door open sound playing twice)
- Monstropedia tooltip is now properly displayed in tavern
- Enemy summoned props logic updated, less issues
- Line of sight logic updated, fixed some issues with Teleport skill
- Level 40 boss can no longer kick the player outside the boss area
- Rare issue of level 40 boss throwing a rock onto the tile with a player in it fixed
- Fixed issues where Summon Demon would consume mana when used with a demon already present on the battlefield
- Skill targeting highlight updated (Fire Breath, Targeted Quake, Piercing Attack highlight is more consistent now)
- Hotbar icon select/deselect logic updated, fixed some issues where the skill flags would get stuck visually
- Multiple text fixes on various languages, where the text would not fit on lower resolutions
- Dungeon generation logic updated, fixing cases where the dungeon would spawn with walls that can be walked through
- Issue when the player cannot click anything in the tavern after the tutorial is fixed
- Chain Lightning issue that would stop the game is fixed
- Chain Lightning and other multi hit skills will no longer damage prisoners
- Switching between skills with prop highlight will now properly refresh the highlight
- Using space to end turn while skill highlight is on will now properly remove it
- Fixed an issue with spider web not disappearing from summoned minion after its duration ends
- Arcane Missiles issue that would stop the game is fixed
- Level 20 boss issue that would stop the game is fixed
- Level 20 boss will no longer push player character through not passable props like Ice Slab or Bone Wall
- Level 20 boss can no longer be oneshot by reflecting his freezing effect with Magic Shield
- Fixed an issue with level 80 boss that would make him teleport outside the arena
- Vendor sell value corresponds to the value in the item tooltip now
- Fixed an issue where summoned prop HP bar will get stuck in place
- World map camera issue that would nudge the map when moving cursor was fixed
- Fixed an issue with immobilizing some of the bosses that would make the game stuck
- Broken sword objective issue that would prevent the player from being able to finish the dungeon was fixed
- Menu callout restricted in menu while loading
- Piercing strike highlight logic updated
- Case of skill select sound being looped using fortitude piercing strike combination fixed
- Action bar hotkey input blocked while in pause menu
- Enter dungeon tooltip no longer gets stuck
- Skillbook title no longer changes to other text during gameplay
- Minor bugfixes and performance improvements under the hood
Improvements:
- Trader menu right click to buy items
- Right click to equip items in inventory
- Right click to move item from/to stash
- Sort button added to stash
- Output log clutter unnecessary statement generation removed, logs will be clearer now
- Small amount of exp will be granted upon killing crystal spawned enemies
PLEASE NOTE:
If you are experiencing issues with existing save games, please remove everything from the following folder before starting a new game:
Windows: C:\Users\%your Windows user name%\AppData\LocalLow\Soaphog\Rezrog
Mac: ~/Library/Application Support/unity.Soaphog.Rezrog
Linux: ~/.config/unity3d/Soaphog/Rezrog
Also note that the game uses Steam Cloud and if you delete save files and launch the game Steam may automatically download old saves back.



