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Patch 1.0.2 available!

Hey Rezrog fans!

Thanks to your great feedback we can now deliver another round of improvements and fixes.

Rezrog 1.0.2 change log:

  • Collision system calculations updated, should reduce the unpassable tile issue count, including kills with some skills
  • Consumable skill exp books properly give the exp to the equipped skills now
  • Bone wall skill updated, should not cause any more issues
  • Summon behavior updated, they should no longer stand on the same spot when a target as available near him or near the summoner
  • Big (2x2 tile) monster spawning in corner prop (web, snow) have no more problems with its collision
  • Equippable gem buff logic updated, should no longer have buffs from previously played characters
  • Transferring items to character will full inventory will no longer discard the item transferred
  • Boss level gold loss no longer happens
  • Tavern menu can now be accessible by "esc" key

We continue to strive to make Rezrog the best it can be so remember to report any bugs here.