
Hey Rezrog fans!
Thanks to your great feedback we can now deliver another round of improvements and fixes.
Rezrog 1.0.2 change log:
- Collision system calculations updated, should reduce the unpassable tile issue count, including kills with some skills
- Consumable skill exp books properly give the exp to the equipped skills now
- Bone wall skill updated, should not cause any more issues
- Summon behavior updated, they should no longer stand on the same spot when a target as available near him or near the summoner
- Big (2x2 tile) monster spawning in corner prop (web, snow) have no more problems with its collision
- Equippable gem buff logic updated, should no longer have buffs from previously played characters
- Transferring items to character will full inventory will no longer discard the item transferred
- Boss level gold loss no longer happens
- Tavern menu can now be accessible by "esc" key
We continue to strive to make Rezrog the best it can be so remember to report any bugs here.