Voodoo Vince: Remastered

Beep Games, Inc.

Released
Apr 17, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    August Update - Cut Scene Sync

    We've done a few audio updates since the game launched but one issue has continued to crop up for some players: off-sync audio during cut scenes. This latest update has a fix to address the problem.

  2. Developer post

    August Update - Cut Scene Sync

    We've done a few audio updates since the game launched but one issue has continued to crop up for some players: off-sync audio during cut scenes. This latest update has a fix to address the problem.

  3. Developer post

    Vince updates!

    We've posted another update for Voodoo Vince: Remastered today. There are a few important things in this one: - Completionists rejoice! A new trolley stop has been added to Inside The Kosmobot, which eliminates the "point of no return." You can now revisit any earlier level to mo

  4. Developer post

    Vince updates!

    We've posted another update for Voodoo Vince: Remastered today. There are a few important things in this one: - Completionists rejoice! A new trolley stop has been added to Inside The Kosmobot, which eliminates the "point of no return." You can now revisit any earlier level to mo

  5. Developer post

    Small Update

    Just a couple quick updates tonight: - Fixed occasional crash related to the pause screen. - Re-fixed annoying sound effect in Land o' Rides.

  6. Developer post

    Small Update

    Just a couple quick updates tonight: - Fixed occasional crash related to the pause screen. - Re-fixed annoying sound effect in Land o' Rides.

  7. Developer post

    Vince wouldn't be Vince without patches

    Hi! We rolled out the latest patch for Voodoo Vince: Remastered. Here's what's new: - Fixed issues related to installing/playing from external (non-C:) drives. This should help some players who have reported issues with the game not starting. - Fixed level inventory pages on the

  8. Developer post

    Vince wouldn't be Vince without patches

    Hi! We rolled out the latest patch for Voodoo Vince: Remastered. Here's what's new: - Fixed issues related to installing/playing from external (non-C:) drives. This should help some players who have reported issues with the game not starting. - Fixed level inventory pages on the

  9. Developer post

    Today's Tweaks & Changes & YOU

    Hello! We've posted an update to Voodoo Vince: Remastered. This has some changes we hope will help us track down the issues some players have reported with the following: - Stuttering and strange sync issues with cinematic sequences. Here's the deal: We've substituted regular ste

  10. Developer post

    Today's Tweaks & Changes & YOU

    Hello! We've posted an update to Voodoo Vince: Remastered. This has some changes we hope will help us track down the issues some players have reported with the following: - Stuttering and strange sync issues with cinematic sequences. Here's the deal: We've substituted regular ste

  11. Developer post

    Tiny update - Central Arena/Wrath of Janice

    Our bad. We left some surgical tools in the game during the last update and broke the Central Arena hub area in Roachfort. It should be all fixed now. Sorry for the inconvenience.

  12. Developer post

    Tiny update - Central Arena/Wrath of Janice

    Our bad. We left some surgical tools in the game during the last update and broke the Central Arena hub area in Roachfort. It should be all fixed now. Sorry for the inconvenience.

  13. Developer post

    Audio + FOV

    The updates to VV:R continue. Tonight's offerings include: - Improved FOV consistency for minigame cameras. Some settings weren't saving consistently due to vehicles and mini-games having different camera settings. - Sound engine efficiency improvements. Part of our ongoing work

  14. Developer post

    Audio + FOV

    The updates to VV:R continue. Tonight's offerings include: - Improved FOV consistency for minigame cameras. Some settings weren't saving consistently due to vehicles and mini-games having different camera settings. - Sound engine efficiency improvements. Part of our ongoing work

  15. Developer post

    Game Updated

    We just rolled out our most recent update to Voodoo Vince: Remastered. This update goes a little deeper than usual to address the issue some players have reported with the game not starting or running. It turns out the issue was mostly due to an incompatibility with D3D feature l

  16. Developer post

    Game Updated

    We just rolled out our most recent update to Voodoo Vince: Remastered. This update goes a little deeper than usual to address the issue some players have reported with the game not starting or running. It turns out the issue was mostly due to an incompatibility with D3D feature l

  17. Developer post

    Update 2 is away!

    Hi, Lots of little and a few big issues addressed in the latest update to Voodoo Vince: Remastered: - Fix for game speed slowdown in certain levels that caused Vince to move in slow-mo at times. - Removed resolution settings in Options in favor of just windowed and fullscreen bas

  18. Developer post

    Update 2 is away!

    Hi, Lots of little and a few big issues addressed in the latest update to Voodoo Vince: Remastered: - Fix for game speed slowdown in certain levels that caused Vince to move in slow-mo at times. - Removed resolution settings in Options in favor of just windowed and fullscreen bas

  19. Developer post

    Steam Cards: Finally Active

    Somebody (probably Chet in Global Acquisitions) finally noticed the button for publishing our Steam Cards correctly. Enjoy racking up cards and badges!

  20. Developer post

    Steam Cards: Finally Active

    Somebody (probably Chet in Global Acquisitions) finally noticed the button for publishing our Steam Cards correctly. Enjoy racking up cards and badges!