Convicted Galaxy

Mind Grown Software

Released
Feb 9, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Dev Update #003: From dust to dominance

    Introducing the new Material system We have completely redesigned the materials into something tangible and should be easily understood during gameplay. We have introduced 4 materials that the player can find and collect during gameplay. Semiconductors, Metals, Minerals, and Vola

  2. Developer post

    Dev Update #002: Power Up at the OASIS

    In any rogue-lite, one of the first things a player is going to look for is how to get stronger. We’ve tried a variety of progression mechanics throughout Convicted Galaxy’s development, and we’re very happy to arrive at what we are calling the “OASIS”, short for Operational Asse

  3. Developer post

    Dev Update #001: A new lens

    Convicted Galaxy is about to get a whole lot better… Core concept: refocused We started development of Convicted Galaxy with a loose story and a core principle of keeping gameplay fun. This was a good approach for making progress toward a fun experience fairly quickly. We develop

  4. Developer post

    Getting back at it!

    It's been too long... Yes, we are still working on Convicted Galaxy! Our team has weathered a lot of change over the past 6 months and it has been quite some time since the last update, I apologize for that. Our personal lives have taken much of our time lately, but Convicted Gal

  5. Developer post

    New weapons, solar system styles, and weapons HUD - v0.5.0

    Improvements New Weapons Two new weapons have been added to your arsenal, the laser and mine secondary weapons. With the new change, hull types will also determine the secondary weapons you will receive. Combat (Drone) hull -> Missiles Power (Gravity) hull -> Mines Speed (D

  6. Developer post

    New weapons, solar system styles, and weapons HUD - v0.5.0

    Improvements New Weapons Two new weapons have been added to your arsenal, the laser and mine secondary weapons. With the new change, hull types will also determine the secondary weapons you will receive. Combat (Drone) hull -> Missiles Power (Gravity) hull -> Mines Speed (D

  7. Developer post

    New Demo Update - v0.4.1

    Improvements Fixed a couple of menu bugs. The demo has also been updated to v0.4.1. Patch Notes As always, the release notes can be found here:

  8. Developer post

    New Demo Update - v0.4.1

    Improvements Fixed a couple of menu bugs. The demo has also been updated to v0.4.1. Patch Notes As always, the release notes can be found here:

  9. Developer post

    Friendly AI and beyond - v0.4.0

    Improvements We've added friendly AI ships! Put the pilots you rescue to work. Build fighter ships like yours for them to use. Once constructed at a friendly station, the friendly AI fighters will follow you around and help you collect resources, defend your stations and assault

  10. Developer post

    Friendly AI and beyond - v0.4.0

    Improvements We've added friendly AI ships! Put the pilots you rescue to work. Build fighter ships like yours for them to use. Once constructed at a friendly station, the friendly AI fighters will follow you around and help you collect resources, defend your stations and assault

  11. Developer post

    OSX 32-bit Now Available

    Unable to Install? (0 kb to download?) We have seen a few anonymous comments about purchasers who were unable to download the game (showing a download of 0 kb). We would love to know more about your computer specs if this is you! All builds have been tested on our end and have fi

  12. Developer post

    OSX 32-bit Now Available

    Unable to Install? (0 kb to download?) We have seen a few anonymous comments about purchasers who were unable to download the game (showing a download of 0 kb). We would love to know more about your computer specs if this is you! All builds have been tested on our end and have fi

  13. Developer post

    Frigate Class Ships - v0.3.4

    Improvements We have added the Frigate class ship which can be built from a stationed planet with a level 4 upgrade. The Frigate can be docked, upgraded and piloted to siege enemy bases. We have also introduced an ice asteroid variant among other changes. Patch Notes As always, y

  14. Developer post

    Frigate Class Ships - v0.3.4

    Improvements We have added the Frigate class ship which can be built from a stationed planet with a level 4 upgrade. The Frigate can be docked, upgraded and piloted to siege enemy bases. We have also introduced an ice asteroid variant among other changes. Patch Notes As always, y

  15. Developer post

    New updates incoming!

    It's Been too Long... v0.3.4 is incoming with a lot of new changes. Frigate class ships, Ice asteroids, additional planet variations and more! You can get a sneak peek at some of the new features from ToadNet's video a few days ago (go to 28:40 to get to the Convicted Galaxy part

  16. Developer post

    New updates incoming!

    It's Been too Long... v0.3.4 is incoming with a lot of new changes. Frigate class ships, Ice asteroids, additional planet variations and more! You can get a sneak peek at some of the new features from ToadNet's video a few days ago (go to 28:40 to get to the Convicted Galaxy part

  17. Developer post

    New Station and UI Improvements - v0.3.3

    Improvements Not only do we have a new model for planet Stations, but structures materialize into existence while building. This is our first step towards completely revamped mechanics for Satellites and Stations. We also have more UI improvements for both usability and stability

  18. Developer post

    New Station and UI Improvements - v0.3.3

    Improvements Not only do we have a new model for planet Stations, but structures materialize into existence while building. This is our first step towards completely revamped mechanics for Satellites and Stations. We also have more UI improvements for both usability and stability

  19. Developer post

    Improved UI Controller Support - v0.3.2

    Improvements Controller navigation through the UI has been improved. Eventually we plan to make some more significant changes to the UI. We have also fixed a few other things that players have pointed out, to include a corrected distortion pattern on the gas giants. Patch Notes A

  20. Developer post

    Improved UI Controller Support - v0.3.2

    Improvements Controller navigation through the UI has been improved. Eventually we plan to make some more significant changes to the UI. We have also fixed a few other things that players have pointed out, to include a corrected distortion pattern on the gas giants. Patch Notes A