Parts of FRENCH DREAM were created with the help of generative AI tools. This covers environment and prop artwork, some sound assets, and portions of the game's code. All of it was generated during development, then reviewed, edited and assembled by hand before shipping. The player and humanoid enemy sprites were drawn by hand by the developer. No AI content is generated while you play. Everything in the game is fixed and ships with the build, and the game never connects to any external AI service.