Released
Dec 1, 2016
Platforms
Last updated
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Updates & announcements

7 posts
  1. Developer post

    Redie is now free!

    From now on, Redie is completely free! No hidden costs, micro-transactions, ads or other nonsense. Enjoy!

  2. Developer post

    Redie Patch 1.0.3

    General Increased time limit of masteries in early levels Hallway Added another hallway Added one more enemy Peek Added a door to the bottom part Added a secondary way Added two more enemies Changed weapon of last enemy to a knife Storage Removed last enemy Moved first explosive

  3. Developer post

    Redie Patch 1.0.3

    General Increased time limit of masteries in early levels Hallway Added another hallway Added one more enemy Peek Added a door to the bottom part Added a secondary way Added two more enemies Changed weapon of last enemy to a knife Storage Removed last enemy Moved first explosive

  4. Developer post

    Redie Patch 1.0.2

    Controller changes Added a setting to fix the distance of the crosshair to the player Crosshair will not snap back to center when releasing the right stick The 'Enable Controller' setting is working now The 'Invert Axis' settings are working now General changes Fixed a bug that d

  5. Developer post

    Redie Patch 1.0.2

    Controller changes Added a setting to fix the distance of the crosshair to the player Crosshair will not snap back to center when releasing the right stick The 'Enable Controller' setting is working now The 'Invert Axis' settings are working now General changes Fixed a bug that d

  6. Developer post

    Redie Patch 1.0.1

    Reduced Video RAM usage Added a config option to lower the menu background quality Menu quality lowered by default on Intel and Mesa graphics drivers. Fixed a bug that prevented remapping of 'Move Up' and 'Move Down' Fixed a bug that prevented a shader being compiled by some grap

  7. Developer post

    Redie Patch 1.0.1

    Reduced Video RAM usage Added a config option to lower the menu background quality Menu quality lowered by default on Intel and Mesa graphics drivers. Fixed a bug that prevented remapping of 'Move Up' and 'Move Down' Fixed a bug that prevented a shader being compiled by some grap