Percussive VR

Jamhack Games

Released
Dec 24, 2020
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    Percussive VR Update for 2021-01-18

    Today's update brings the following changes: PDFs are now supported when importing sheet music! Place PDFs in a folder called "Sheet Music" inside your user's "Documents" folder, and they will appear in the "Sheet Music" section of the menu the next time you launch. The first tim

  2. Developer post

    Percussive VR: The December 2020 Update

    At long last, we’re excited to announce a big new update for Percussive VR! There’s a lot to cover, so let’s dive right in! 🎹 New Instrument: Vibraphone Meet the newest instrument in the Percussive VR lineup: The vibraphone! Sure to be your new favorite, the vibraphone is the fi

  3. Developer post

    Percussive VR Update for 2018-12-10

    Ho ho ho! This update has been a long time in the making, so let's cut to the chase and talk about all the cool new features ! 🎼 Sheet Music At long last, you can now import and read your sheet music in Percussive VR! In this beta version of the feature, only PNG images are supp

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  6. Developer post

    Percussive VR Update for 2018-02-24

    Happy Year of the Dog, everyone! It’s been a long time coming, but we have a big patch available now! Changes include: Support for Oculus Rift + Touch! A redesigned environment! Rotation during menu-based instrument teleports Improvements to teleportation pointer New desktop came

  7. Developer post

    Percussive VR Update for 2018-02-24

    Happy Year of the Dog, everyone! It’s been a long time coming, but we have a big patch available now! Changes include: Support for Oculus Rift + Touch! A redesigned environment! Rotation during menu-based instrument teleports Improvements to teleportation pointer New desktop came

  8. Developer post

    Percussive VR Update for 2017-04-05

    Hi there, and welcome to the first update of the Spring season (or Fall, depending on which half of the globe you're on)! Some big under-the-hood improvements are still underway, but we took a little break from that work to bring you this in the meantime: That's right! Xylophone

  9. Developer post

    Percussive VR Update for 2017-04-05

    Hi there, and welcome to the first update of the Spring season (or Fall, depending on which half of the globe you're on)! Some big under-the-hood improvements are still underway, but we took a little break from that work to bring you this in the meantime: That's right! Xylophone

  10. Developer post

    Percussive VR Update for 2017-02-03

    Salutations! Apologies for the long wait since the last update, but several holidays and national political crises later we're back with some fresh new code for you to play with. As promised in the last update, say hello to note labels ! An essential resource for learners, these

  11. Developer post

    Percussive VR Update for 2017-02-03

    Salutations! Apologies for the long wait since the last update, but several holidays and national political crises later we're back with some fresh new code for you to play with. As promised in the last update, say hello to note labels ! An essential resource for learners, these

  12. Developer post

    Percussive VR Update for 2016-12-24

    Season's greetings! Santa's come early this year with a new update that brings some much-needed technical groundwork that will pave the way for many features to come. What does this mean for you? A shiny new in-game menu! In this release there is only one menu pane available, but

  13. Developer post

    Percussive VR Update for 2016-12-24

    Season's greetings! Santa's come early this year with a new update that brings some much-needed technical groundwork that will pave the way for many features to come. What does this mean for you? A shiny new in-game menu! In this release there is only one menu pane available, but

  14. Developer post

    Development Update: What's Coming Next

    Greetings, virtual percussionists! I know it's been a few weeks since the last release, and I wanted to give you all an update on what's currently being worked on (and what to expect in the next releases). Working on a comprehensive menu system that will pave the way for more UI-

  15. Developer post

    Development Update: What's Coming Next

    Greetings, virtual percussionists! I know it's been a few weeks since the last release, and I wanted to give you all an update on what's currently being worked on (and what to expect in the next releases). Working on a comprehensive menu system that will pave the way for more UI-

  16. Developer post

    Percussive VR Update for 2016-11-17

    Hello again! This update reduces a lot of the lag/delay between hitting the keys and hearing the sound. This has been a big source of pain for players trying to perform fast runs, so hopefully this helps a bit! Happy jamming!

  17. Developer post

    Percussive VR Update for 2016-11-17

    Hello again! This update reduces a lot of the lag/delay between hitting the keys and hearing the sound. This has been a big source of pain for players trying to perform fast runs, so hopefully this helps a bit! Happy jamming!

  18. Developer post

    Percussive VR Update for 2016-11-16

    Hello, and a huge THANKS to everyone who has joined our Early Access during its very first week! It's been a thrill to see everyone's honest feedback, so please keep it coming - you'll be directly steering the development effort by doing so! This first patch mostly cleans up and

  19. Developer post

    Percussive VR Update for 2016-11-16

    Hello, and a huge THANKS to everyone who has joined our Early Access during its very first week! It's been a thrill to see everyone's honest feedback, so please keep it coming - you'll be directly steering the development effort by doing so! This first patch mostly cleans up and