Released
Oct 29, 2020
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Steamy Summer Sale

    _init Price Override Protocol… Success _init Summer Mood Capacitators… Success _calibr Sunburn Module… *sigh*... Success _run Steamy Summer Sale.wav/melting(Robot voice)... standby No place is too cool for PositronX this summer 😎🥵 Ain’t no rest from the tropical heat waves engu

  2. Developer post

    Happy Lunar New Year, Positrons!

    🏮Happy Lunar New Year, Positrons🏮 We are welcoming the Year of the Ox with a 20% discount for all the machine blasting enthusiast out there. It is believed that Oxen are the hard workers in the background, intelligent and reliable, but never demanding praise. We like to think t

  3. Developer post

    It's the most wonderful sale of the year!

    _init Price Override Protocol… Success _init Holiday Mood Capacitators… Success _calibr Ugly Sweater Module… *sigh*... Success _run Happy Holiday Wishes.w/creepy(Robot voice)... standby Happy Holidays, Positrons! It seems you have almost completed one of the toughest roguelite st

  4. Developer post

    Nominate PositronX for "The best game you suck at" award!

    We have always had a special place in our hearts for games that encouraged creative problem solving but also made you feel like a badass, so we knew from the start that PositronX will be a game about tight gameplay above all else. The first person perspective opens up an entire a

  5. Developer post

    Farewell Early Access, thanks for all the help!

    It all started when... 4 years ago we set on this journey to create the game that encompasses the core mechanics we loved and wished for in our favorite games. 4 years ago we longed for “the good ol’ days”. We wanted gunplay, we wanted tight gameplay, we wanted to control time, t

  6. Developer post

    PositronX Patch version 0.9.3

    Hello Positrons! Let me start by thanking everyone for the fast and helpful feedback you have offered us since the last update! Here’s what’s been fixed in version 0.9.3: fixed hidden room infinite reward glitch - reward terminal now grants only one reward per hidden room fixed t

  7. Developer post

    PositronX is preparing to leave Early Access

    More than 2 years ago we set off on an exciting path of creating our own game, the game we would like to play, a game fueled by all of our childhood and teens nostalgia. We remember “the good ol’ days” as a time when games were about tight gameplay above all else, when games enco

  8. Developer post

    Major Issues Fixed!

    Hello friends! An long overdue update is online on Steam now and includes aside smaller fixes, 2 main issues (we believe these are the 2 main issues that were still not addressed with the game). - Initial loading time has been addressed (it should be way shorter) - Weapon switchi

  9. Developer post

    PositronX reaches 15 weapons! Better Shooting, More Optimizations & Implants.

    Hello Dear Players, We are happy to announce that PositronX is expanding. A big update just hit our Early Access version! Here is what's new: - Number of weapons is now 15! Two more weapons are Disk Gun and Cannon Gun. We are very proud that we've been able to reach this number o

  10. Developer post

    Dev Diary #1 - FOV

    FOV or field of view is a very important feature in FPS games, especially for PC gamers. Its history goes back to the Quake games where a larger field of view was used in multiplayer games as an advantage, allowing you to see more of the surroundings and spot enemies around you.

  11. Developer post

    PositronX - 2019 Roadmap

    Today we have something very exciting to share with you. Below you will find our official roadmap for year 2019. Do keep in mind that some things may change over the course of the development, but at the same time you can look at this schedule as a sort of indicator of where we’r

  12. Developer post

    Machine Factory stage, four new Enemies and more performance optimizations!

    Hello, Machine Warriors! It's been some time since the release of the previous update and believe us when we say that it was time well spent! This time we've got something extremally exciting for you - a new playable stage in the form of machine factory drowned in smoke and heat.

  13. Developer post

    New Weapon : Nail Gun, Faster playable characters, 25 new Imprints and lots of Optimizations

    Version 0.7.9 is out now. This release focuses on optimizations as well as expanding the options and fine tuning characters. The speed of playable characters increased by 20% for an even more dynamic gameplay, new weapon added : Nail Gun and set as the starting weapon for our new

  14. Developer post

    New character : Atom, Open Area outside environment, More playable-extended maps, Revamped music, More Implants

    Version 0.7.8 is out! This has been a wild ride but we took our time to improve the game in almost every aspect. Open area outside graphics theme, more and extended maps, Stage1 graphics and lighting greatly improved, new Implants and one new playable Character : Atom. Our focus

  15. Developer post

    Hidden Levels, Weapon Pickups, Timed and Special Stage Rewards - PositronX 0.7.7 Update

    Version 0.7.7 is out now. Not too long overdue, 0.7.6 wasn't worthy of release as it was, so we took a little longer to make sure everything that has been added in is solid and fun. Key points in this release are (a bit spoilery): - Hidden Levels - Weapon Pickups and Bonuses - Ti

  16. Developer post

    Tutorial, All maps redesigned, Zero G Fields, Redefine-able input for keyboard/controller - PositronX 0.7.5 Update

    We have skipped a version (from 0.7.3 to 0.7.5) because of the amount of changes we've done this month. Version 0.7.4. was somewhere in between and it didn't make sense to release it as a standalone version. Keypoints As part of our efforts in easing new users into playing the ga

  17. Developer post

    Streamlining fighting experience - PositronX 0.7.3 Update

    This update focuses on streamlining the fighting experience of PositronX. Enemies are easier to kill now but health and ammunition are scarce. Also Implant's cooldowns only update while in combat. We had to postpone rebind keys/full controller support in UI for a later update. Fo

  18. Developer post

    Game+, Local Leaderboards, Basic Controller support coming in 0.7.2 PositronX Update

    We just released out second update since Early Access Release two weeks ago and we've made some major advancements in features we wanted to support 'asap' when E.A. started as well as added new features people playing the game asked for. Game+ Keep playing the game on higher diff

  19. Developer post

    First Update after Early Access release (0.7.1)

    Here comes the first update one week after Early Access release, mainly quality of life improvements and fixes in response to feedback we got from people playing the game. Thank you! For more information please read the update page:

  20. Developer post

    PositronX releases today April 27th, as an Early Access title!

    After two and a half years in development PositronX is released today, April 27th, as an Early Access title. We wish to thank everybody who played the closed Alpha version and helped us shape the game to the version we have today. Starting tomorrow everybody can experience the ro