Update Oct 9th, build 0.3.6
- Bug fixes - reduce sound level of grid blackout noise - new belt teaching tip for crossing belts

Developer posts and news about this game.

- Bug fixes - reduce sound level of grid blackout noise - new belt teaching tip for crossing belts

- Minor bug fixes, including visual glitch when port is in low power mode and loading ships. - Changes to for the upcoming demo release.

- 1 fix only, sound bug where the electrical hum never stopped after clicking a battery bank.

- Perf issues fixed around opening research screen - Wharf technology allows building wharfs/docks and gives more room for ports - change belts to match number of chevrons to belt tiers so they can be read from overhead easier. - various bug fixes

Rework beginning, add t1 mass driver, rework tech tree, rework routes screen.

Rework of tutorial Allow substations to be placed from power cable tool when outside range rework research costs in tier 1

- fixed bug with selecting a different building from build menu when in placement mode for another building. - assorted minor bugs fixed.

- Allow minimizing tuturial - ALlow skipping tool tips - Make tutorial more clear

Command strip update and demostration of gestures.

Intro section re-worked, updated ship looks.

- Visual improvements - UI tweaks - Bug fixes

Build 0.2.1 - update tutorial, reduced power demands of data centers to 1 MW, bug fixes.