Playtest Hotfix
Game no longer crashes when losing a run and the tutorial no longer resets battle progress.
Developer posts and news about this game.

Game no longer crashes when losing a run and the tutorial no longer resets battle progress.

Balancing You can now move through allies. Bug Fixes Fractured blade now displays highlight for threatened instead of opener. The boss' scaling pattern no longer has an unused threatened tile. Caltrops work now. Fixed issue where equipment with two slots would occasionally crash

Art Added sound effects for few core actions such as taking damage, blocking damage, and rolling dice; in addition to a few more niche things like healing or barriers. Balance Reworked Armored Boots, no longer returns dice and blocks when threatened. Now can move anywhere equal t

Art Added end screen to Demo accessible after defeating act boss. When killing multiple enemies at once, multiple kill splashes will appear. Kill splashes now accurately represent the value of the enemy and crystals obtained. Balance Changes. Less item repeats should appear. Rero

Balance Made enemies slightly smarter. They will now try not to step into friendly fire. Quality of life Improved reward screen visuals. Improved enemy ranged attack displays. Added die status effect descriptions. Added new die cost displays prior to selecting an action for a cha

Content Cutscenes implemented for many existing scenes with branching texts based on party composition! Balance Level up health now gives 30% additional health instead of 25% Bug Fixes Fixed issue where dueling pistol did not need to be reloaded Fixed Armored Boots, item previous

Added animations to many items. Devout Animation no longer plays on dead enemies. Fixed issue where leveling up would cause the player to unequip items. Ranged Explosions now damage and display properly with items like Expert Tome.

Art Added new animations to Devout Healing and Rage Ring. Balance Removed Limited Keyword from Piercing Foil. Removed Limited Keyword from Locket and reduced its uses to 1. Added Limited Keyword to Dragon Bracer. Bugfixes Fixed Issue where Slippery Amulet was not rerolling die us

Added button to replay combat tutorial in party builder. Tutorial now has more tooltips to guide the player through the motions of gameplay. Minor changes in how enemy targeting is displayed when selecting and hovering in battle.

There were of course patches before this one, but this is when I decided to start keeping track! Changed Rogue Portrait Changed Deselect Character Portrait Added Collection to the Collection menu (items now only display if you've obtained them in a run). Animated Title Screen. Re