Gemstone Keeper

Gamepopper

Released
Mar 31, 2017
Platforms
WindowsLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    V 1.0.9 Update

    - Fixed gem allocation bug that made it impossible to get all the achievements. - Engine updated - UI optimisations carried over from Nintendo Switch build

  2. Developer post

    1.0.6 Update

    As a result of it being the two year anniversary of this game's release, I made a bunch of fixes and made a fairly big announcement . To make sure none of you on Steam are left out, most of these anniversary updates have been pushed onto the Windows and Linux builds. The main one

  3. Developer post

    Gemstone Keeper 1.0.5

    Major Graphical Overhaul in this update! As well as numerous underlying updates, a lot of work has been put in re-doing most of the rendering. So while the game may not look much different, it should perform much better and be much more stable than before.

  4. Developer post

    Fixes following Winter Sale

    First of all, I'd like to say thank you to those who have supported the game up to this point, including those who have either provided feedback or let me know directly about any bugs or issues you have found with the game. It can be difficult for myself to find all of them, but

  5. Developer post

    Fixes following Winter Sale

    First of all, I'd like to say thank you to those who have supported the game up to this point, including those who have either provided feedback or let me know directly about any bugs or issues you have found with the game. It can be difficult for myself to find all of them, but

  6. Developer post

    Build 1.0.4 for Winter

    Hope everyone has a happy holiday this winter, maybe some of you will pick up some really cool games or play ones currently in your library! (hint hint :P) Gemstone Keeper has been updated to Version 1.0.4 , the changes made are as follows: VFrame Engine Update : The underlying e

  7. Developer post

    Build 1.0.4 for Winter

    Hope everyone has a happy holiday this winter, maybe some of you will pick up some really cool games or play ones currently in your library! (hint hint :P) Gemstone Keeper has been updated to Version 1.0.4 , the changes made are as follows: VFrame Engine Update : The underlying e

  8. Developer post

    Build 1.0.3

    It's been a while, but a new build is here with some significant improvements! Two new creatures found in the caverns, Scorpions and Crabs. Mouse Input additions and improvements, particularly in menus. Laser bullets had issues which made them overpowered, this has been fixed to

  9. Developer post

    Build 1.0.3

    It's been a while, but a new build is here with some significant improvements! Two new creatures found in the caverns, Scorpions and Crabs. Mouse Input additions and improvements, particularly in menus. Laser bullets had issues which made them overpowered, this has been fixed to

  10. Developer post

    Build 1.0.2a

    Just a small fix after someone reported to me outside of Steam. There was a crash that occured after the final boss in the main game mode. The crash has been resolved. Thank you all for purchasing the game, including those who bought it on the Steam Summer sale! Please write a re

  11. Developer post

    Build 1.0.2a

    Just a small fix after someone reported to me outside of Steam. There was a crash that occured after the final boss in the main game mode. The crash has been resolved. Thank you all for purchasing the game, including those who bought it on the Steam Summer sale! Please write a re

  12. Developer post

    Linux should be live now!

    Sorry for the confusion any Linux users were having. I thought I followed the correct steps to get the Linux depot available to everyone but I missed one along the way. Thank you to the GamingOnLinux editors for letting me know and I apologise to you all for the error.

  13. Developer post

    Linux should be live now!

    Sorry for the confusion any Linux users were having. I thought I followed the correct steps to get the Linux depot available to everyone but I missed one along the way. Thank you to the GamingOnLinux editors for letting me know and I apologise to you all for the error.

  14. Developer post

    Build 1.0.2

    Gemstone Keeper for Linux is FINALLY here! It's been a while but I'm glad to present the newest patch for Gemstone Keeper, as well as introducing Linux users to the game. The Linux build should have a similar feel to the Windows build, but with some minor visual changes. Gamepad

  15. Developer post

    Build 1.0.2

    Gemstone Keeper for Linux is FINALLY here! It's been a while but I'm glad to present the newest patch for Gemstone Keeper, as well as introducing Linux users to the game. The Linux build should have a similar feel to the Windows build, but with some minor visual changes. Gamepad

  16. Developer post

    Build 1.0.1a

    Due to some bugs addressed by players in the Community Hub, I have uploaded some fixes early so the major issues are dealt with. I still plan to have v.1.0.2 be the build which will also include Linux support, and some minor changes The key bugs fixed are as follows: - Achievemen

  17. Developer post

    Build 1.0.1a

    Due to some bugs addressed by players in the Community Hub, I have uploaded some fixes early so the major issues are dealt with. I still plan to have v.1.0.2 be the build which will also include Linux support, and some minor changes The key bugs fixed are as follows: - Achievemen

  18. Developer post

    Build 1.0.1 Released

    Thank you to all those who have bought or checked out Gemstone Keeper during first week of launch. This update mostly fixes some minor issues (mainly input related) following feedback from players: - Mouse Input should now work on almost all menus, including the pause menu and sh

  19. Developer post

    Build 1.0.1 Released

    Thank you to all those who have bought or checked out Gemstone Keeper during first week of launch. This update mostly fixes some minor issues (mainly input related) following feedback from players: - Mouse Input should now work on almost all menus, including the pause menu and sh