Playtest update 9
Fixed - Changing window size (including enabling/disabling fullscreen) keeps focus on the currently selected world.
Developer posts and news about this game.

Fixed - Changing window size (including enabling/disabling fullscreen) keeps focus on the currently selected world.

Added - Press right key to go to the next level after winning a level

Added - Press space or return to select the currently selected level in the level scroll Fixed - Pressing up/down quickly moves the level scroll the correct number of pages (also applicable to the world select)

Added - Escape triggers the quit menu - You can close the quit menu to not quit the game (also using escape) Fixed - Going back to the menu after losing a level does not mark it as skipped

Fixed - Disable scroll in volume settings Changed - Make "next level" and "retry" show on all level finishes - Set keybinds for controlling navbar at pause and level end. This change only targets pause and level end. Level select and world select will be changed in an upcoming up

Fixed - Window does not flicker outside the drawn area on very wide or very thin window sizes - Window has been clamped to 480x480 pixels

Fixed - Infinite timeout does not trigger when moving and resizing the game (Windows only) - Remove scroll looping from first to last item when scrolling backwards - Remove scroll bouncing when scrolling forwards in the level select screen

Fixed - Pressing ESC in the pause screen unpauses correctly - Going back to the world select screen shows the stop and settings buttons correctly - Level timer and progress bar are not drawn on the pause screen