Released
Aug 8, 2018
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Mikey and Grover's Unexpected Adventures DEMO is now live Steam!

    The demo features the game's full chapter 1 out of 6. Just head on to the game's page and click the Download button in the demo banner! If you want to stay up to date with the developing progress of the game, visit the dev blog where I post every weekend! We encourage you to shar

  2. Developer post

    Update v1.79

    This is a small update adding true fast travel when you finished the game. Just focus on the teleporter on the map and press the run button to teleport.

  3. Developer post

    Down Below - Halloween Special

    Next week we're releasing a free to play Halloween Special demo for Down Below. The demo is relatively short (about 15 minutes) and it showcase some of the game's mechanics and combat systems. The demo is built using the latest alpha build of the game. If you encounter any bugs o

  4. Developer post

    Bad Pad 1.70 is available!

    We just release Bad Pad version 1.70 In this updated we mainly worked and tweaked the player's main controls, for a better and tighter control. Here's the full list: 1. Reduced acceleration for running. 2. Added more hang time for jumps. 3. Added coyote time (allow jumping for a

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  6. Developer post

    Bad Run Turbo Edition + Bad Pad - Bundle

    Bad Run Turbo Edition has released on Steam and we bundled it up for you with Bad Pad and an extra 20% discount. Bad Run was originally released on mobile, shortly after Bad Pad, as a free to play casual spin-off. Last year we started working on the Turbo Edition, which included

  7. Developer post
  8. Developer post

    One year anniversary update, v1.60 released!

    Bad Pad - One year anniversary update, is released! Version 1.60 mainly includes updated graphics. But also some new game elements and enemies, a few more shortcuts, some level design updates and more bugs and issues fixed. Here are a couple of before and after screenshots, bonus

  9. Developer post

    One year anniversary update, coming soon!

    We are working on a special patch for the one year anniversary of releasing Bad Pad. The patch will include new and remastered graphics for over 50 game elements, new enemies that will roam the castles and more! We will release the patch as soon as it is ready and no later than t

  10. Developer post

    Update version 1.54 released.

    This is a small patch including jumping buffer for both normal and wall jumps and a fix for the map screen, where pressing 'return' on the keyboard caused the game to quit. What does jumping buffer means? It's very simple, up until now for jumping to work you had to be on the gro

  11. Developer post

    Update version 1.53 released.

    This update includes a new scheme selection with 4 different keyboard/gamepad mappings, the selection screen will pop up when you start a new game. Note you can still bind your own keys/buttons in the settings screen. Lava push-up level changes: Added shadows for each of the fall

  12. Developer post

    Update version 1.51 released.

    This update include a few level design and game design changes. 1. Added more shortcuts for less backtracking. 2. More saving points are now available on Hard mode. 3. Added a tell to the lightning shooting clouds, they will charge up with electricity for 1 seconds before firing.

  13. Developer post

    Bad Run - Turbo Edition - Alpha Version released!

    We've been working on a new and improved version of Bad Run. The Turbo Edition will include lots of new content, levels and remastered graphics. The game is playable on any device with a browser and decent WebGL support. Gamepad support is partial at this time. If you want to try

  14. Developer post

    Update version 1.5 released.

    We're rounding up to v1.5! We've added a lot since we released v1.0, here's a reminder Bad Pad - Changelog . We are also working on a special edition of Bad Run . We're planning a closed alpha in February if you want to sign up to try the alpha, you can do so by subscribing to ou

  15. Developer post

    Update version 1.495 released.

    This is a small patch, including fixes for the last level and last boss fight. Plus keyboard/gamepad skip button indicator for cutscenes and a neater keyboard tutorial button image. A soundtrack DLC is coming soon, stay tuned.

  16. Developer post

    Update version 1.49 released.

    This update includes a few reported bug fixes and a new built-in bug reporting service. To send a bug report, go to options screen from the main menu, click on the bug report button, fill in some text about your problem and send it. Note, that sending a bug report will also send

  17. Developer post

    Another cool update for completionists - version 1.45 released.

    The new trophy room now holds a console for depositing your collectables. Deposit all 18 collectables and you will enable cheat mode, cheats will be available when starting a new game as well. There are 10 normal cheats: 1. Refill power. 2. Set item Key. 3. Set item Bomb. 4. Set

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  19. Developer post

    Update version 1.44 released.

    This patch is mostly to add support for Brazilian Portuguese language. Thanks to Alessandro "Digital Kaz" Cazetta and Felipe A. from Digital Kaz Brazil for volunteering to translate the game! This patch also includes a few more scenes incorporated with the new jamming levels (8 i

  20. Developer post

    The self jamming levels - Update v1.42 released.

    This update includes a pretty cool new feature, we call it the self jamming levels. The music in these levels are not pre-recorded, but generated with samples in real-time and influenced by the objects that are on the screen. The level moves with the beat. For a more detailed rea