Released
Jan 16, 2017
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    1.4.3 is live!

    Hi, everyone! 😊 I had a lot of fun working on the latest big update (1.3.0), and since I’m planning to start a new project very soon, I decided to invest just a little more time on polishing a few things here and there, with some new additions as well. I’ll list all the cool cha

  2. Developer post

    1.3.1 is live!

    Hi, everyone! 😊 In the big 1.3.0 update I added checkpoints to the game to make it more accessible to casual players, but an user called “bENg” suggested adding a “hard mode” with no checkpoints, so hardcore players can also enjoy the game. The hard mode was added as a secret mo

  3. Developer post

    1.3.0 is live!

    Hi, everyone! 😊 I’ve been working with some amazing people from another company (can’t really mention their name right now because of our NDA contract) in order to bring Pinkman to more platforms, to do that, we needed to update quite a lot of stuff in the original project by ad

  4. Developer post

    1.2.1 is live!

    Hi, everyone! I've recently received a message from a Pinkman player that really enjoyed the overall experience, which makes me very happy to know, however the only issue he had with the game was related to the control scheme. He told me it was not very comfortable for everyone t

  5. Developer post

    Rabisco is coming soon!

    Hi, everyone! Today is a really happy day for me, Steam just approved my next game store page, so it's already visible for everyone! This is a great step for me since I'm trying really hard to become a good indie game developer. The game itself will be avaible on September 10th,

  6. Developer post

    1.2.0 is live!

    Hi, everyone! Since launch Pinkman only uses synthwave songs under a CC-0 license, which is ideal for commercial projects. But some time ago one of the artists decided to change his song license, so i’m updating the game to remove his song and add a new one in place to avoid any

  7. Developer post

    1.1.9 is live!

    Hi, everyone! It’s been a long time since the last update (a year and half, i guess) which is totally understandable since Pinkman is technically a complete game. But, recently i had a few problems with another developer who noticed some similarities between the main character an

  8. Developer post

    It would be rude to not say thank you.

    Hi, everyone Since October of 2016 I've been dedicating almost all of my time to game development, I've already made two games called: Pinkman and Duck Souls, they're probably the thing that I'm most proud of in my entire life, every single pixel and sound of these games were mad

  9. Developer post

    Duck Souls is coming soon!

    Hi, everyone! Today is a really happy day for me, Steam approved my next game store page and build, so it's already visible for everyone! This is a great step for me since i'm trying really hard to become a good indie game developer. The game itself will be avaible on September 6

  10. Developer post

    Some good news!

    Hi, everyone! It's been a long time since my last post here, but i'm still alive and i hope that all of you enjoyed playing Pinkman as much as i did making it! :) Well, first of all i would like to thank everyone here for supporting me and Pinkman. Developing, publishing and see

  11. Developer post

    1.1.8 is live!

    Hi, everyone! This is a little update just to keep the game with the latest Steam SDK and NWJS versions to prevent any compatibility problem. Cheers! ːpinkneonheartː

  12. Developer post

    1.1.8 is live!

    Hi, everyone! This is a little update just to keep the game with the latest Steam SDK and NWJS versions to prevent any compatibility problem. Cheers! :pinkneonheart:

  13. Developer post

    Pinkman speedrun! (world record, i guess)

    Hi, everyone! Since i released Pinkman on Steam i was wondering what speedrunners could do, and how fast they could finish the game. Well, today i received a message on Facebook from a player called "Filip Was", he beated the game in 28 minutes and 30 seconds! That's really fast,

  14. Developer post

    Pinkman speedrun! (world record, i guess)

    Hi, everyone! Since i released Pinkman on Steam i was wondering what speedrunners could do, and how fast they could finish the game. Well, today i received a message on Facebook from a player called "Filip Was", he beated the game in 28 minutes and 30 seconds! That's really fast,

  15. Developer post

    1.1.6 is live!

    Hi, everyone! Now when you take the clock, you can see in real time the current play time in seconds. I can't remember exactly who asked for this feature, but here it's.. :) I also fixed a little bug in the level 33, and i added a "squeeze" effect to Pinkman everytime he jumps.

  16. Developer post

    1.1.6 is live!

    Hi, everyone! Now when you take the clock, you can see in real time the current play time in seconds. I can't remember exactly who asked for this feature, but here it's.. :) I also fixed a little bug in the level 33, and i added a "squeeze" effect to Pinkman everytime he jumps.

  17. Developer post

    1.1.5 is live!

    Hi, everyone! This is a little update to fix some bugs and optimize the code. Today i saw a discussion saying that the fart mechanic was not working how it should in 144hz monitors, it was because the fart mechanic was frame rate dependent, but now i used delta time and everythin

  18. Developer post

    1.1.5 is live!

    Hi, everyone! This is a little update to fix some bugs and optimize the code. Today i saw a discussion saying that the fart mechanic was not working how it should in 144hz monitors, it was because the fart mechanic was frame rate dependent, but now i used delta time and everythin

  19. Developer post

    Achievements are live!

    Hi, everyone! As i said earlier, i would try to release an update for Pinkman with some achievements today, and i did it, everything seems to be working really well until now. :) But, it's my first time working with the Steam API, so i'm not sure if it's fully working, i believe

  20. Developer post

    Achievements are live!

    Hi, everyone! As i said earlier, i would try to release an update for Pinkman with some achievements today, and i did it, everything seems to be working really well until now. :) But, it's my first time working with the Steam API, so i'm not sure if it's fully working, i believe