A fun update for your demo journey
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Developer posts and news about this game.

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We fixed an issue where unprocessed borders exposed background edges during card battles. If this causes any performance issues or stuttering, please let us know. Thank you!

Hello Everyone, Following thousands of playtests and our recent adjustments to the in-vehicle camera angle, we noticed that the original interior visual presentation still created a strong sense of visual pressure and fatigue during extended gameplay. To provide a clearer, more o

Hello everyone! This update focuses on reworking the prologue fight against Omega . We heard your feedback about being thrown into late-game mechanics and unfamiliar jargon right from the start before even getting a handle on basic card play. We completely agree, so we've restruc

What’s New in This Update We are excited to bring you the latest update for Genius Simulator ! Here is what we’ve improved: Pseudo-3D Visual Effects: Enhanced depth and visual immersion across the game. Upgraded Card Battle Scenes: Smoother animations and refined interfaces for a

Over the past few weeks, I’ve been reading all your feedback and rolling out daily patches and improvements (even if I didn’t always have time to post full update announcements!). As a solo developer, seeing you play and engage with the game means everything to me. In our latest