Great news partygoers! All of the Party Hard games and their DLCs are 75% off today! I made a super convenient bundle right here: Obviously if you haven't tried Party Hard 2 yet, you absolutely should: And if you have all of the games, yesterday we launched a completely free Comi
Great news partygoers!
All of the Party Hard games and their DLCs are 75% off today!
I made a super convenient bundle right here: https://store.steampowered.com/bundle/5062/The_Ultimate_Party_Hard_Pack/
Obviously if you haven't tried Party Hard 2 yet, you absolutely should:
A lot of players have been experiencing sound problems after the latest update. Missing sound issue is fixed now. Please, update your game. Accept our apologies for the inconvenience. Have fun!:partydisk:
A lot of players have been experiencing sound problems after the latest update. Missing sound issue is fixed now. Please, update your game.
Hello, community! Is there a point in apologizing for being silent if you won't forget us monsters anyway? Yeah, we think so too. Anyway, despite of how foul we are we are finally bringing you this substantial update. Details below: v.0.9.014.a New random (and crazy, of course) p
Hello, community!
Is there a point in apologizing for being silent if you won't forget us monsters anyway? Yeah, we think so too. Anyway, despite of how foul we are we are finally bringing you this substantial update. Details below:
v.0.9.014.a
New random (and crazy, of course) party events for you to handle. Talk about unexpected stuff.
Entrance fee system was reworked and optimized. We have received a lot of the feedback from you guys about the old system being obscure and unintuitive at times. Now the bigger the price, the less people will come, simple as that. Easier to control your audience and to make profit at bigger locations.
Party disappointment system underwent changes. We addressed a number of bugs and also made it more clear why partygoers were disappointed at times. In addition, a number of visitors who started to felt disappointed—and therefore left—was decreased.
Installed furniture icons now remain visible all the time.
Table descriptions were simplified. Profit per person is now indicated clearly as well as capacity. Also, serving the table now costs 30% of its total value.
Arcade cabinet was added as an early game green grade equipment. Gamer party theme now works better. Arcade cabinets don't need to be refilled.
Fixed high grade characters unlocking on early stages on the game
Fixed toilets
Fixed janitors
Fixed quests based on the old Hype system
Fixed calendar day modifiers based on the old Hype system
Fixed fans not coming back when party is automated
FixedParty Hard 2 keys being given away to first 3 people to leave the "Bug 69" comment right under this announcement
:partydisk: Changes in progress for the next update:
:partypolice: Detailed user manual on how things work in Tycoon
:partypills: Better high grade and modifiers balance
What's up, community! We are here for the quick one: the game has received a minor, but, nevertheless, very important update.:partydisk: Party Hard Tycoon is now a AlienFX-enabled game that has an integrated lighting effect support. That means Alienware users now can adjust their
What's up, community!
We are here for the quick one: the game has received a minor, but, nevertheless, very important update.:partydisk:Party Hard Tycoon is now a AlienFX-enabled game that has an integrated lighting effect support. That means Alienware users now can adjust their game to have a better pixel-driven experience.
Hello, everyone! Yes, we admit, it took us too long to finally fulfill our promise. And we know there are no forgiveness for our sins. Try to accept our sincere apologies for the delay and believe us: reasons for this were pretty valid. Now, enough taking your time away, let's su
Hello, everyone!
Yes, we admit, it took us too long to finally fulfill our promise. And we know there are no forgiveness for our sins. Try to accept our sincere apologies for the delay and believe us: reasons for this were pretty valid. Now, enough taking your time away, let's summarize new features Party Hard Tycoon has aquired:
[above]Auto-party. You can automatically re-throw your party to repeat the success and organize another party at the same time. This option is available IF the following requirements are met:
- you haven't changed your trade, equipment and decor items at a certain venue
- you haven't changed the theme of the party
- your party was successful
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[above]Restrooms. People drink and eat stuff at your parties, therefore they need to go sometimes. Be sure your guests have access to toilets at all times. Or... see above.
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[above]Game over screen. Now redesigned. You are given a rank every time you fail. Rank shown in the screenshot above means you did not do very well...
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Smoking areas. Create designated smoking area at your party to avoid complaints from non-smokers.
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Littering. Guests leave trash. Clean the place to avoid complaints from... pretty much everyone.
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[above]More accurate requirements and mods. Green icons indicate guests' expectations, red icons indicate undesirable circumstances.
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Music. It has a bigger impact on your guests. Different equipment will cause different effects that will or won't be suitable for a given party theme.
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[above]Updated events. Random party events are more interactive now. Their effects (positive or negative) depends on your decision.
The update is still somewhat raw, so do not hesitate to report all kinds of issues here, on this community's forums, or via the in-game main menu interface. The game is still in early access state, so there will be more updates and fixes in the future.
Hello, PH community! We are assembling a huge Party Hard Tycoon update for you at present. And cannot help but toss a few spoilers your way. Luckily, these are the kind of spoilers you are not ruthlessly brutalized for. So, let's dance: In general, people will be more precise in
Hello, PH community!
We are assembling a huge Party Hard Tycoon update for you at present. And cannot help but toss a few spoilers your way. Luckily, these are the kind of spoilers you are not ruthlessly brutalized for. So, let's dance:
In general, people will be more precise in expressing their preferences at parties.
[above] Toilet rooms will have a purpose. Except for essential processes in all forms of life, these rooms might be providing a base for other acts. Yuck, smells like smoke!
[above] You will be able to designate a space of your choice as a smoking area, so noone wines about how bad the smoke smells. (Beware: smoking is harmful to your wallet health)
[above] We will add trash that will have to be cleaned up, by you. Why? Because humans are naturally disgusted by garbage and, therefore, will be disappointed by your event. Some people will litter more than others, naturally. Pigs.
[above] Each theme will get more accurate requirements. Icons shown in the screenshot above will indicate your visitors' expectations. Green for what they expect, red—for... Cmon, you can see that. Beer for hangover prelude, Cristal for fancy galas, in short.
Music will have a bigger impact. A speaker, a piano or a DJ controller will cause different effects that will or will not be suitable for a given party theme.
BBQ and campfiring away indoors will not be a good idea anymore.
We have received lots of feedback concerning random events that occur during parties. We listened and now plan to add more of them, but with more player involvement and various gameplay mechanics. You'll have to decide whether to bribe a cop or not, is it a clever idea to let a baseball bat-wielding muscle in, or should your guests try the brand new milk/orange cocktail.
Well, that about sums it up for now. Please, tell us what you think as we're always heartily open for the feedback and any incoming suggestions. See you at the party!
P.S. Below is what you deal with when the toilet room is occupied:
Hello, PH community ! We are assembling a huge Party Hard Tycoon update for you at present. And cannot help but toss a few spoilers your way. Luckily, these are the kind of spoilers you are not ruthlessly brutalized for. So, let's dance: In general, people will be more precise in
Hello, PH community!
We are assembling a huge Party Hard Tycoon update for you at present. And cannot help but toss a few spoilers your way. Luckily, these are the kind of spoilers you are not ruthlessly brutalized for. So, let's dance:
In general, people will be more precise in expressing their preferences at parties.
[above] Toilet rooms will have a purpose. Except for essential processes in all forms of life, these rooms might be providing a base for other acts. Yuck, smells like smoke!
[above] You will be able to designate a space of your choice as a smoking area, so noone wines about how bad the smoke smells. (Beware: smoking is harmful to your wallet health)
[above] We will add trash that will have to be cleaned up, by you. Why? Because humans are naturally disgusted by garbage and, therefore, will be disappointed by your event. Some people will litter more than others, naturally. Pigs.
[above] Each theme will get more accurate requirements. Icons shown in the screenshot above will indicate your visitors' expectations. Green for what they expect, red—for... Cmon, you can see that. Beer for hangover prelude, Cristal for fancy galas, in short.
Music will have a bigger impact. A speaker, a piano or a DJ controller will cause different effects that will or will not be suitable for a given party theme.
BBQ and campfiring away indoors will not be a good idea anymore.
We have received lots of feedback concerning random events that occur during parties. We listened and now plan to add more of them, but with more player involvement and various gameplay mechanics. You'll have to decide whether to bribe a cop or not, is it a clever idea to let a baseball bat-wielding muscle in, or should your guests try the brand new milk/orange cocktail.
Well, that about sums it up for now. Please, tell us what you think, guys, as we're always heartily open for the feedback and any incoming suggestions. See you at the party!
P.S. Below is what you deal with when the toilet room is occupied:
Howdy, skilful party throwers! Meet another Party Hard Tycoon update. We have fixed some bugs and made changes to the gameplay. Here goes the full change log: items' electricity/hype/durability icons have returned to the pre-party planning phase: fixed quest/dialogue window issue
Howdy, skilful party throwers!
Meet another Party Hard Tycoon update. We have fixed some bugs and made changes to the gameplay. Here goes the full change log:
items' electricity/hype/durability icons have returned to the pre-party planning phase:
fixed quest/dialogue window issues
fixed the bug with quests not completing properly
fixed likes/dislikes issues
fixed the lights that blocked passages
fixed Cyrillic sреесн виввles popping up in the English version
fixed the Game over screen
fixed personnel cursor
made the afterparty statistics plausible
bossted chances to get likes during parties
nerfed chances for people to be disappointed
There you go. That's all the changes for today, friends. Have fun and don't hesitate to ask us "Where's music?"—we're always here for you. :partydisk::partylips:
Howdy, skilful party throwers! Meet another Party Hard Tycoon update. We have fixed some bugs and made changes to the gameplay. Here goes the full change log: items' electricity/hype/durability icons have returned to the pre-party planning phase: fixed quest/dialogue window issue
Howdy, skilful party throwers!
Meet another Party Hard Tycoon update. We have fixed some bugs and made changes to the gameplay. Here goes the full change log:
items' electricity/hype/durability icons have returned to the pre-party planning phase:
fixed quest/dialogue window issues
fixed the bug with quests not completing properly
fixed likes/dislikes issues
fixed the lights that blocked passages
fixed Cyrillic sреесн виввles popping up in the English version
fixed the Game over screen
fixed personnel cursor
made the afterparty statistics plausible
bossted chances to get likes during parties
nerfed chances for people to be disappointed
There you go. That's all the changes for today, friends. Have fun and don't hesitate to ask us "Where's music?"—we're always here for you. ːpartydiskːːpartylipsː
Hey, folks! We have just updated Party Hard Tycoon and here is a short list of major changes: Redesigned calendar system Colors of days were too confusing for some players, so we rebuilt this system from scratch. Now venues are not locked to certain calendar days. You still contr
Hey, folks!
We have just updated Party Hard Tycoon and here is a short list of major changes:
Redesigned calendar system
Colors of days were too confusing for some players, so we rebuilt this system from scratch. Now venues are not locked to certain calendar days. You still control time progression with it and can see some days with events.
In the next update we will introduce new mechanics regarding locations. We think it will work with the new system just perfectly. We hope it will add more depth to the location management.
Pre-party
Now you can refill your tables with drinks and food before the party.
Table refill
We increased waiter refill speed greatly. Also, now he tends to walk only near the tables and doesn`t wander the venue aimlessly.
People AI
Now party goers will look for fun instead of checking the fun level on their current spot.
Interface redesign and fixes
Achievements
This patch should finally fix all major achievement issues. Please, report if you still have some problems.
Upcoming changes
Thanks for your feedback, we are preparing really big changes to the game. They will influence all aspects of the game. Expect new, deeper strategy mechanics, redesigned party goer AI and absolutely new purpose of decor. The new update will come shortly. Please, let us know if you have some ideas you would like to see realized in future updates, we are checking them all!
Hey folks! We have just updated Party Hard Tycoon and here is a short list of major changes: Redesigned calendar system Colors of days were too confusing for some players, so we rebuilt this system from scratch. Now venues are not locked to certain calendar days. You still contro
Hey folks!
We have just updated Party Hard Tycoon and here is a short list of major changes:
Redesigned calendar system
Colors of days were too confusing for some players, so we rebuilt this system from scratch. Now venues are not locked to certain calendar days. You still control time progression with it and can see some days with events.
In the next update we will introduce new mechanics regarding locations. We think it will work with the new system just perfectly. We hope it will add more depth to the location management.
Pre-party
Now you can refill your tables with drinks and food before the party.
Table refill
We increased waiter refill speed greatly. Also, now he tends to walk only near the tables and doesn`t wander the venue aimlessly.
People AI
Now party goers will look for fun instead of checking the fun level on their current spot.
Interface redesign and fixes
Achievements
This patch should finally fix all major achievement issues. Please, report if you still have some problems.
Upcoming changes
Thanks for your feedback, we are preparing really big changes to the game. They will influence all aspects of the game. Expect new, deeper strategy mechanics, redesigned party goer AI and absolutely new purpose of decor. The new update will come shortly. Please, let us know if you have some ideas you would like to see realized in future updates, we are checking them all!
2015’s Party Hard was a decent little distraction, and the ultimate excuse to crank up Andrew W.K’s Ready to Die to obnoxious levels. A light, stealthy-puzzle game where you play as a disgruntled serial killer trying to very permanently break up overly loud parties that have been
2015’s Party Hard was a decent little distraction, and the ultimate excuse to crank up Andrew W.K’s Ready to Die to obnoxious levels. A light, stealthy-puzzle game where you play as a disgruntled serial killer trying to very permanently break up overly loud parties that have been interrupting your sleep. So it only stands to reason that the second game in the series is a tycoon-style party management sim.
Wait, what?
Strange as it sounds, Party Hard Tycoon is real and out now, albeit in Early Access form. Hit the jump for an enthusiastically lurid trailer.
What is up, peeps! Worked hard to deliver this hot batch of fixes and new features. There goes the change log (EDITED): we fixed achievements not unlocking we fully fixed the bug when people complained about the lack of music standing in a room full of speakers we fixed the light
What is up, peeps!
Worked hard to deliver this hot batch of fixes and new features. There goes the change log (EDITED):
we fixed achievements not unlocking
we fully fixed the bug when people complained about the lack of music standing in a room full of speakers
we fixed the lights efficiency not displaying properly
we partially fixed localization
we got rid of some resolution problems and added ultrawide 3440x1440 resolution
we added gameplay hints
we added the possibility to see lights & speakers' effect areas during party:
Darius is here!
ːpartyknifeː
Expected him, didn't you? Yes, he is here and loud parties still drive this fellow nuts. To meet him, you have to be on the lookout for the Thrower of the Month: Worst Party contest results. Tip: you can win it by getting the most dislikes. Sounds easy, right? ;-)
What is up, peeps! Worked hard to deliver this hot batch of fixes and new features. There goes the change log (EDITED): we fixed achievements not unlocking we fully fixed the bug when people complained about the lack of music standing in a room full of speakers we fixed the light
What is up, peeps!
Worked hard to deliver this hot batch of fixes and new features. There goes the change log (EDITED):
we fixed achievements not unlocking
we fully fixed the bug when people complained about the lack of music standing in a room full of speakers
we fixed the lights efficiency not displaying properly
we partially fixed localization
we got rid of some resolution problems and added ultrawide 3440x1440 resolution
we added gameplay hints
we added the possibility to see lights & speakers' effect areas during party:
Darius is here!
:partyknife:
Expected him, didn't you? Yes, he is here and loud parties still drive this fellow nuts. To meet him, you have to be on the lookout for the Thrower of the Month: Worst Party contest results. Tip: you can win it by getting the most dislikes. Sounds easy, right? ;-)
Hello, folks! Version 0.9.004 is now live! Here is the change log: we fixed a bug when people complained about the lack of music standing in a room full of speakers we fixed a horse collision issue: we fixed a bug with moving/selling decor we fixed a bug with tables during supply
Hello, folks!
Version 0.9.004 is now live! Here is the change log:
we fixed a bug when people complained about the lack of music standing in a room full of speakers
Hello, folks! Version 0.9.004 is now live! Here's the change log: we fixed a bug when people complained about the lack of music standing in a room full of speakers we fixed a horse collision issue: we fixed a bug with moving/selling decor we fixed a bug with tables during supplyi
Hello, folks!
Version 0.9.004 is now live! Here's the change log:
we fixed a bug when people complained about the lack of music standing in a room full of speakers
Party Hard Tycoon is out on Steam today! We're excited to see you party-ers build and manage a successful business. Check the launch trailer out: Get Party Hard Tycoon: We will be spending a lot of time on the forums gathering feedback as the game gets closer to a 1.0 launch. Hap
Party Hard Tycoon is out on Steam today! We're excited to see you party-ers build and manage a successful business. Check the launch trailer out: https://www.youtube.com/watch?v=YodDTZKCP3w
Party Hard Tycoon is out on Steam today! We're excited to see you party-ers build and manage a successful business. Check the launch trailer out: Get Party Hard Tycoon: We will be spending a lot of time on the forums gathering feedback as the game gets closer to a 1.0 launch. Hap
Party Hard Tycoon is out on Steam today! We're excited to see you party-ers build and manage a successful business. Check the launch trailer out: https://www.youtube.com/watch?v=YodDTZKCP3w
Get Party Hard Tycoon:
http://store.steampowered.com/app/513330/Party_Hard_Tycoon/ We will be spending a lot of time on the forums gathering feedback as the game gets closer to a 1.0 launch. Happy partying!
Good news, party managers! Party Hard Tycoon is launching next week in Steam Early Access. You will be able to get your hands on the party management sim on Thursday. Teaser Trailer You should expect a fairly complex business sim where multiple variables can influence the success
Good news, party managers!
Party Hard Tycoon is launching next week in Steam Early Access. You will be able to get your hands on the party management sim on Thursday.
Teaser Trailer
https://www.youtube.com/watch?v=9f47orno-UM You should expect a fairly complex business sim where multiple variables can influence the success of your parties. Folks at Pinokl have been working night and day testing and balancing it. We expect to spend about 3 months in Early Access, because Tycoon games can be difficult to balance.
We're sending out review keys today without embargos, so you will be able to decide for yourselves if the game's worth your time or not.
Good news, party managers! Party Hard Tycoon is launching next week in Steam Early Access. You will be able to get your hands on the party management sim on Thursday. Teaser Trailer You should expect a fairly complex business sim where multiple variables can influence the success
Good news, party managers!
Party Hard Tycoon is launching next week in Steam Early Access. You will be able to get your hands on the party management sim on Thursday.
Teaser Trailer
https://www.youtube.com/watch?v=9f47orno-UM You should expect a fairly complex business sim where multiple variables can influence the success of your parties. Folks at Pinokl have been working night and day testing and balancing it. We expect to spend about 3 months in Early Access, because Tycoon games can be difficult to balance.
We're sending out review keys today without embargos, so you will be able to decide for yourselves if the game's worth your time or not.