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Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 1 | |
| 2 | |
| 1 | |
| 1 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 1 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 2 | |
| 0 | |
| 1 | |
| 2 | |
| 1 | |
| 1 |
Hello everyone! First of all, a massive thank you to everyone playing and sharing feedback so far. Your support has been incredible in shaping the game! If you want to take a more active role in the development of Ascend Idle: Chronicles , share your ideas, report bugs, or just h