Patch #10 - minor
Changes Fort Providence The defeat screen now shows a short summary, in line with the other two chapters, instead of the full run statistics

Developer posts and news about this game.

Changes Fort Providence The defeat screen now shows a short summary, in line with the other two chapters, instead of the full run statistics

Fixes Towards the Gulch "Time on the road" kept counting up on the victory screen while the wagon was still rolling in the background Fireworks around the victory screen only appeared on the left side Fort Providence The game crashed on the first level up, when the skillcards wer

Fixes Towards the Gulch In rare occasions, the Signal Fire purchase window closed again the instant it opened, making the torch impossible to buy Changes Towards the Gulch "The Parlour" damage and blast radius slightly reduced

Fixes Towards the Gulch The "Show a hint how to win" button never appeared, even with a fully upgraded ledger In rare cases, runs could top out below the intended maximum level when tier 2 and tier 3 skillcards were picked early Fort Providence In rare cases, runs could top out b

Fixes Dead Mans Gulch Skillcards don't show the accumulative improvements including the upgraded values coming from the ledger Winning Screen options were inconsistent with the other chapters Towards the Gulch In rare occasions, levelling continued past the intended maximum: the

Bugfix "Towards the Gulch" & "Fort Providence" Resolved an issue where it can happen that no Skillcards at all are provided upon level-up, basically freezing the game..

Fixes Dead Mans Gulch Winning Screen only provides the option to Save & Close the Game. Added the remaining options. Towards the Gulch Skillcards don't show the accumulative improvements including the upgraded values coming from the ledger Fort Providence Changing the target

Gameplay: Towards the Gulch: Nerfed throwable item "The Parlour". AOE slightly decreased. Optics: - Towards the Gulch: Fixed visual of "Pickle Barrel" When loosing screen occurs while bridge building menu is open, loosing screen is overlayed -> force closure of all open buildi

Upon loosing Level 1 while having a fully unlocked ledger, the "give me a hint how to win" was not displayed at all. Fixed now.

Fixing an issue in the achievement "Ten Miles gone" which made it unachievable