MAXCONTROL

Coming soon

Eierkop-Games

Planned release
Coming soon
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    MaxControl DevBlog 9

    Hello Controllers! In the last few weeks, an unfortunate development has emerged: Our main investor sadly doesn't have any capacities left to support MaxControl additionally to their own business. Furthermore, our designer and programmer will have to move to save money. For these

  2. Developer post

    MaxControl DevBlog 9

    Hello Controllers! In the last few weeks, an unfortunate development has emerged: Our main investor sadly doesn't have any capacities left to support MaxControl additionally to their own business. Furthermore, our designer and programmer will have to move to save money. For these

  3. Developer post

    MaxControl DevBlog 9

    Hallo Controllers! In den letzten Wochen hat es sich leider ergeben das sich unser Haupt Investor,um sein eigenes laufendes Geschäft voranzubringen keine Kapazitäten hat um Maxcontrol noch mit zu unterstützen, hinzukommt das unser Designer und unser Programmierer um Kosten zu spa

  4. Developer post

    MaxControl DevBlog 9

    Hallo Controllers! In den letzten Wochen hat es sich leider ergeben das sich unser Haupt Investor,um sein eigenes laufendes Geschäft voranzubringen keine Kapazitäten hat um Maxcontrol noch mit zu unterstützen, hinzukommt das unser Designer und unser Programmierer um Kosten zu spa

  5. Developer post

    MaxControl Devblog 8

    Hey everbody! Currently we're still working on the headquarter for Global Resource. Our programmer is now in Bavaria for the next weeks to clarify all further aspects for the new company and expanding our network in different ways. Next to the work on the headquarter we're also d

  6. Developer post

    MaxControl Devblog 8

    Hey everbody! Currently we're still working on the headquarter for Global Resource. Our programmer is now in Bavaria for the next weeks to clarify all further aspects for the new company and expanding our network in different ways. Next to the work on the headquarter we're also d

  7. Developer post

    MaxControl Devblog 7

    Hey Folks! Our first devblog in this year.. heureka! In the last couple of days we've finished the Global Resource engineer house. Thisone will give you access to the barracks to produce infantry units and also to the vehicle factory. Its a really important building cause the fas

  8. Developer post

    MaxControl Devblog 7

    Hey Folks! Our first devblog in this year.. heureka! In the last couple of days we've finished the Global Resource engineer house. Thisone will give you access to the barracks to produce infantry units and also to the vehicle factory. Its a really important building cause the fas

  9. Developer post

    MaxControl Devblog 6

    Ho ho ho! Last week, we had our first meeting with our future investor. It was a short but very productive meeting and we want to express our gratitude for the warm reception again. Among other things, we talked about our future team configuration. We decided to employ two more p

  10. Developer post

    MaxControl Devblog 6

    Ho ho ho! Last week, we had our first meeting with our future investor. It was a short but very productive meeting and we want to express our gratitude for the warm reception again. Among other things, we talked about our future team configuration. We decided to employ two more p

  11. Developer post

    MaxControl devblog 5

    This week we've implemented the next building for Stabil & Gut. Its the engineer civil house which you have to build to get access to further buildings. Our programmer is currently working on the the new main menue. Furthermore we also have a little new concept art for you. I

  12. Developer post

    MaxControl devblog 5

    This week we've implemented the next building for Stabil & Gut. Its the engineer civil house which you have to build to get access to further buildings. Our programmer is currently working on the the new main menue. Furthermore we also have a little new concept art for you. I

  13. Developer post

    MaxControl devblog 4

    Hi Controllers! First of all the devblog cover voting is over and you have decided! Our devblog will now have an ingame shot every week as a cover picture. Thanks for your vote! As you can imagine, the switch into CryEngine V is a hard and time consuming process. Currently our pr

  14. Developer post

    MaxControl devblog 4

    Hi Controllers! First of all the devblog cover voting is over and you have decided! Our devblog will now have an ingame shot every week as a cover picture. Thanks for your vote! As you can imagine, the switch into CryEngine V is a hard and time consuming process. Currently our pr

  15. Developer post

    Gameplay Programmer wanted

    Hi folks, we are Eierkop Games and currently we're looking for an experienced gameplay programmer to support our development team for MaxControl. For more than two and a half years we're working on our first big project and now we switched into CRY V. ----------------------------

  16. Developer post

    Gameplay Programmer wanted

    Hi folks, we are Eierkop Games and currently we're looking for an experienced gameplay programmer to support our development team for MaxControl. For more than two and a half years we're working on our first big project and now we switched into CRY V. ----------------------------

  17. Developer post

    MaxControl devblog 3

    Hey everybody, this week we started with the new CryEngine 5. Around 40 % of our first map ''Islamudo'' has already switched. Vegetation's, mountain's and texture's are also already in. We now have the target to implement all assets in our new database and start's with create/ im

  18. Developer post

    MaxControl devblog 3

    Hey everybody, this week we started with the new CryEngine 5. Around 40 % of our first map ''Islamudo'' has already switched. Vegetation's, mountain's and texture's are also already in. We now have the target to implement all assets in our new database and start's with create/ im

  19. Developer post

    MaxControl devblog 2

    This week we had a big meeting with the whole team and met a few new people. After this brainstorming week we decided to take the time to switch into CRYENGINE V. This means we have to create a plan for time management because it will takes a longer time to implement all core fea

  20. Developer post

    MaxControl devblog 2

    This week we had a big meeting with the whole team and met a few new people. After this brainstorming week we decided to take the time to switch into CRYENGINE V. This means we have to create a plan for time management because it will takes a longer time to implement all core fea