PATCH 10TH OCTOBER
Tutorial Overhaul. And other QoL stuff.
Developer posts and news about this game.

Tutorial Overhaul. And other QoL stuff.

Bugfixing mostly.

Lots of stuff. And quality of life updates.

Quality of life improvements and optimizations.

- Balance updates

Bug-fixes balance settings

- Just patches and fixes

Adjustments, Bug-fixes and ENDLESS mode stuff. We are Releasing on the 30th of October, exciting times. Now it's time to polish polish polish and squash bugs as all content is now in the game. All that's left now is the final playtesting stretch.

ENDLESS MODE IS HERE GO PLAYTEST IT.

Fixed bugs

- Switched from Integer 32bit to 64bit as the limit was reached. - Nerfed cases in Level 4 - Fixed a bug where level 4 would respawn you back to lvl 3.

- Tweaks and bugfixes - Made text more readable - Rewrote the first tutorial.

Massive content update DRINKS - 18 new drinks and they appear on different levels. FRESHENERS -11 airfresheners now populate the vending machine outside of the cells. GAMEPLAY - A lot of UI fixes and bugfixing.

nothing

Rebalance

- Economy rebalance - Difficulty increase

- Rebalancing some stuff. - Brought back the old choir. - Added new perks - Fixed bugs

- Perk system added - Fixed audio source issues - Many audio remasters - Music remastered - New 3 stage per level debt system. - Vending machines now use tokens instead of cash. - Vending machines now only spawn upgrades. - Level 4 has been made slightly harder. THE MUSIC AND PER

PATCH NOTES — ECONOMY, BOOSTS & CLARITY UPDATE - Cutscenes added -Story mode now has cutscenes at the start, refusing to continue & ending. - Reworked Insurance Fraud: - Adds +0.5x reward value for every reel in an opening batch. - The bonus grows through extra reels, the

- LINUX BUILD added