The Superfluous

Voided Pixels

Released
May 19, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Linux Build Updated

    I've updated the Linux build to be inline with the newest Windows build. It is important to note that - depending on the version of Ubuntu you have - additional dependencies may need to be installed to permit you to play the game. The dependencies are: libcurl4 libopenal1 You sho

  3. Developer post

    Sand: A Superfluous Game

    Welcome to the sequel (and I must say much better game) to The Superfluous! An open world, base-building, adventure survival game with quirky humor and Llamas. Explore the wasteland of Alaska smashing skeletons in your supped up cab and trading veggies with the native rhino-peopl

  4. Developer post

    The Future of 'The Superfluous'

    As of about a year ago, I've decided that The Superfluous is a done game. It completes the purpose and fulfilled my vision for the game. Is it perfect? Not at all. Are there things I'd change? Probably. I'll do a full post mortem someday but now it is time to move on. The game wi

  5. Developer post

    Update

    I double the gem/coin gain from all enemies and mining activities. Hopefully, this is something you wanted and will help lessen the grind. I also added two new buttons on the LEFT menu to disable VSYNC and enable alt timing. Most of you won't need to use these options but are inc

  6. Developer post

    The Superfluous is Back

    So I finally got back in to my house. Hooked up my computer and did a little development today. I pushed an update (for the PC only) that adds a way to kill yourself from the pause menu. That should have been in there a long time ago. Just an oversight on my part. Again thank all

  7. Developer post

    The Superfluous is Back

    So I finally got back in to my house. Hooked up my computer and did a little development today. I pushed an update (for the PC only) that adds a way to kill yourself from the pause menu. That should have been in there a long time ago. Just an oversight on my part. Again thank all

  8. Developer post

    Harvey Hit The Superfluous

    Some of you know I am a Houston dev. Well we did not escape the flooding and are in the process of tearing out sheet rock and work our butts off trying to get things cleaned up. My family is safe and dry. Hopefully my computers made it and I can get back to working soon. The code

  9. Developer post

    Harvey Hit The Superfluous

    Some of you know I am a Houston dev. Well we did not escape the flooding and are in the process of tearing out sheet rock and work our butts off trying to get things cleaned up. My family is safe and dry. Hopefully my computers made it and I can get back to working soon. The code

  10. Developer post

    Made Things A Little Easier

    I adjusted the damage the player takes by %50 on the first 2 levels and %75 on the next 2 levels. This will help with ease the newer players in a little and make them less frustrated. The Superfluous is a hard game (I made it that way) but can be overcome with patience.

  11. Developer post

    Made Things A Little Easier

    I adjusted the damage the player takes by %50 on the first 2 levels and %75 on the next 2 levels. This will help with ease the newer players in a little and make them less frustrated. The Superfluous is a hard game (I made it that way) but can be overcome with patience.

  12. Developer post

    Mac Build - Reinstall?

    I updated the Mac build to hopefully fix some errors some people are experiencing (IE ground disappearing). I've yet to replicate these errors on my machine so it is hard to debug. Thank you to everyone on the forum trying to help me nail down this annoying bug. YOU MIGHT NEED TO

  13. Developer post

    Mac Build - Reinstall?

    I updated the Mac build to hopefully fix some errors some people are experiencing (IE ground disappearing). I've yet to replicate these errors on my machine so it is hard to debug. Thank you to everyone on the forum trying to help me nail down this annoying bug. YOU MIGHT NEED TO

  14. Developer post

    Added Quick Tutorial

    Added a quick tutorial for those new to the game. I've noticed watching videos of people playing the don't know how to switch squad mates and use the secondary weapons. Hope this helps some.

  15. Developer post

    Added Quick Tutorial

    Added a quick tutorial for those new to the game. I've noticed watching videos of people playing the don't know how to switch squad mates and use the secondary weapons. Hope this helps some.

  16. Developer post

    Learn more about The Superfluous

    The Superfluous Website "The Superfluous" is cave-diving, sci-fi, rogue-lite, platformer with jet packs and lots of explosions. The game focuses on navigating an asteroid fighting enemies and collecting loot to level up your team of intrepid explorers. The Superfluous has a fun s

  17. Developer post

    Learn more about The Superfluous

    The Superfluous Website "The Superfluous" is cave-diving, sci-fi, rogue-lite, platformer with jet packs and lots of explosions. The game focuses on navigating an asteroid fighting enemies and collecting loot to level up your team of intrepid explorers. The Superfluous has a fun s

  18. Developer post

    Linux version released

    The Linux version is live. It has been tested with Ubuntu 16.04, but it should be compatible with any version 12 and above (that is what Steam currently supports). If you have a Linux box check it out and let me know if it works. DEV NOTE: I spent about 4 hours last night working

  19. Developer post

    Linux version released

    The Linux version is live. It has been tested with Ubuntu 16.04, but it should be compatible with any version 12 and above (that is what Steam currently supports). If you have a Linux box check it out and let me know if it works. DEV NOTE: I spent about 4 hours last night working

  20. Developer post

    Now with 4 Player Arena Mode

    We've released the next version of The Superfluous with a new arena mode. This is still in beta but I hope you enjoy what there is. - Adam Truncale