Loading game…
Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 |
Fix: Equipment damage - Fixed a bug where the equipment damage formula was not being applied correctly. Equipment that deals damage should now feel significantly stronger. - Affects Laser, Black Hole, Super Orbital, Chain Lightning, Sentry and Mirror Field. New weapon - Beam: you