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Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 1 | |
| 0 | |
| 1 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 1 | |
| 0 | |
| 0 | |
| 1 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 |
Your Exchange daemons are rule cards, and the Procurement Daemon has a purchase feed and editable building targets. Full notes below. Rule cards The Exchange daemons are cards you write. Each card watches one resource, or all of them, and acts while its conditions hold: buy or se