Holobunnies: Pause Cafe

q-bit Games · Nkidu Games Inc.

Released
Mar 22, 2017
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    Super Update!

    Hello everyone! Hope you’re doing OK - We're currently working on a substantial update for Holobunnies: Pause Café and with it comes a name upgrade... SUPER HOLOBUNNIES: PAUSE CAFÉ! What's in Super Holobunnies: Pause Café? It's going to include new PVP maps, a new runner campaign

  2. Developer post

    50% off!

    Hello adventurers! Holobunnies Pause Cafe is 50% off for a limited time. While we are working behind the scenes to improve the game (and work on Holobunnies adventure) we'd like to invite new players to experience our vision of the game! Make sure to share and gift!

  3. Developer post

    50% off!

    Hello adventurers! Holobunnies Pause Cafe is 50% off for a limited time. While we are working behind the scenes to improve the game (and work on Holobunnies adventure) we'd like to invite new players to experience our vision of the game! Make sure to share and gift!

  4. Developer post

    Pause Café, 1.3.0 - Ocean Snore

    Whew. We hope you'll be happy with this one! We'll now be quiet with patches for a while to get some work done on TBA. Remember that you can report bugs on the Waffle board: it gives us a notification, whereas Steam Community doesn't. Makes it easier to notice! Bug Fixes The comp

  5. Developer post

    Pause Café, 1.3.0 - Ocean Snore

    Whew. We hope you'll be happy with this one! We'll now be quiet with patches for a while to get some work done on TBA. Remember that you can report bugs on the Waffle board: it gives us a notification, whereas Steam Community doesn't. Makes it easier to notice! Bug Fixes The comp

  6. Developer post

    Release Week Vlog

    Hey everyone! We hope you're enjoying the game :) While we're working on 1.3.0 (key remapping!), we prepared this weekly vlog documenting how we lived through the launch week. Releasing a game is emotionally intense, thanks for being there with us. Talk to you soon!

  7. Developer post

    Release Week Vlog

    Hey everyone! We hope you're enjoying the game :) While we're working on 1.3.0 (key remapping!), we prepared this weekly vlog documenting how we lived through the launch week. Releasing a game is emotionally intense, thanks for being there with us. Talk to you soon!

  8. Developer post

    Pause Café, 1.2.1 - Quickie

    Hello lovely people! ːkomorieː We just released a quick patch to address a few issues. Bug Fixes Kurglabos' will no longer crash the game when hitting the player with bullets. Changes Return to title screen has been replaced by return to café when inside a game mode. The café com

  9. Developer post

    Pause Café, 1.2.1 - Quickie

    Hello lovely people! :komorie: We just released a quick patch to address a few issues. Bug Fixes Kurglabos' will no longer crash the game when hitting the player with bullets. Changes Return to title screen has been replaced by return to café when inside a game mode. The café com

  10. Developer post

    News for TBA fans!

    Hey everyone, hope everything's good in your life. It's polish time! In the last couple of days, we've been adding some juice to Pause Café since the game is basically done. The builds are sent to press and all that jazz, but we really can't wait for YOU, the fans, to play it. Th

  11. Developer post

    News for TBA fans!

    Hey everyone, hope everything's good in your life. It's polish time! In the last couple of days, we've been adding some juice to Pause Café since the game is basically done. The builds are sent to press and all that jazz, but we really can't wait for YOU, the fans, to play it. Th

  12. Developer post

    Last days of development

    This is it. We're done. Holobunnies: Pause Café is finished. It has been sent to press. We can breathe. JOKE we can't, we still have The Bittersweet Adventure to make. But for the time being, you can watch our latest vlog: Pause Café's last days of development. Enjoy. See you soo

  13. Developer post

    Last days of development

    This is it. We're done. Holobunnies: Pause Café is finished. It has been sent to press. We can breathe. JOKE we can't, we still have The Bittersweet Adventure to make. But for the time being, you can watch our latest vlog: Pause Café's last days of development. Enjoy. See you soo

  14. Developer post

    Weekend at Jeux Indie de Montréal 2017

    Hey everyone! Just a quick update to tell you all that we were at Jeux Indie de Montréal 2017 this weekend during Montréal Joue 2017 and we had Holobunnies: Pause Café playable. Your response has been amazing and we can't wait to officially release it March 22nd! We uploaded two

  15. Developer post

    Weekend at Jeux Indie de Montréal 2017

    Hey everyone! Just a quick update to tell you all that we were at Jeux Indie de Montréal 2017 this weekend during Montréal Joue 2017 and we had Holobunnies: Pause Café playable. Your response has been amazing and we can't wait to officially release it March 22nd! We uploaded two

  16. Developer post
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  18. Developer post

    "Standalone DLC before release? git gud"

    Hi everyone! We'll share more about the game in the upcoming weeks, but for now take a look at our vlog series on YouTube. We're posting regularly about the making of Holobunnies: Pause Café and about how it's like to be a game developer. The Holobunnies-appetizer experience that

  19. Developer post

    "Standalone DLC before release? git gud"

    Hi everyone! We'll share more about the game in the upcoming weeks, but for now take a look at our vlog series on YouTube. We're posting regularly about the making of Holobunnies: Pause Café and about how it's like to be a game developer. The Holobunnies-appetizer experience that