Map error fix
The synchronization issue between the server and client on Level 28 has been fixed. Edge-walking issues on some maps have also been resolved.
Developer posts and news about this game.

The synchronization issue between the server and client on Level 28 has been fixed. Edge-walking issues on some maps have also been resolved.

bug where levels completed in multiplayer appeared as uncompleted has been fixed, and the #1 Last Man Standing mode has been unlocked for everyone.

Added 2 new maps, fixed issues on some maps, and made minor optimizations to improve game performance.

Part 1 — Climbing Improvements have been made to prevent players from falling while climbing under high-ping conditions. Part 2 — Version Compatibility Fixed an issue where players on different game versions could join the same game and cause it to crash. You will now only see pl

Some issues in the levels have been fixed. The problem where the UI remained on the screen after getting hit while playing the piano has been resolved. Ping values have also been added to the scoreboard opened with Tab.

A new game mode, Last Man Standing , has been added. Compete fiercely against your friends and fight to be the last player standing. The maximum number of players on maps has been increased to 8 . 2 new characters have been added. Language-related issues in the UI have been fixed

Due to a critical error and a large number of bugs, the game has been reverted to the previous patch. The issues will be fixed within 1–2 days, and the Last Man Standing mode will return.

The Last Man Standing mode has been added to the Mods section. It’s a highly competitive mode where you try to eliminate your friends and be the last one standing. The “server not found” error in multiplayer has been fixed. Various improvements have been made to the game, and the

Fixed an issue where the names of some countries in certain languages were not displayed in levels 36–40. Improved the in-game chat. Reduced the number of polygons drawn in the scene, resulting in a small performance improvement. Cooming soon. Regarding the upcoming major update:

Shortcuts, alternative routes, and some tactics have been added to maps that were too challenging for players. The jump area has also been expanded, so you’ll be able to jump more easily from the edges. The feeling of “I couldn’t jump” should be reduced.

A bug related to the in game resolution scale has been fixed, and detailed optimizations have been made for mid to high end graphics cards, resulting in FPS improvements of up to 50%, depending on the situation. Added the ability to chat in game.

General game optimization improvements have been made. Levels 44, 45, and 46 have been added. Player names are now visible in-game. You can now change your character during the game. Various bugs on some maps have been fixed. Minor changes have been made to some maps. The Last Ma

The issue with the buttons not being clickable in Levels 40 and 41 has been fixed.

The issue causing the character to suddenly stop while jumping has been fixed. The mechanic in Level 27 that made the game unnecessarily difficult and luck-based has also been fixed. You can now complete the level without relying on luck.

Reduced network traffic caused by Ragdoll animations Improved server performance Reduced FPS loss in multiplayer games Fixed incorrect texts Fixed localization issues Added new checkpoints to some maps Updated several maps Added in-game optimizations for a small FPS boost

Checkpoint issues in some sections have been fixed.

The issue that prevented tubes from being removed on Level 12 has been fixed. The multiplayer performance of tools such as cars and lasers has been improved. You’ll now be able to escape with almost no noticeable lag. Ragdoll improvements have been made to reduce bandwidth usage

Fixed the sudden movement issue after jumping and made improvements to the movement system. Movement is now smoother.

Fixed the issue where some buttons could not be pressed Improved server optimization and performance Fixed the issue with kicks and punches missing The China map is coming soon, allowing you to fight on smaller and easier maps

Fixed an issue where repeatedly pressing the jump button could cause the character to get stuck.