Patch 0.1.12
- some minor bugfixes
Developer posts and news about this game.

- some minor bugfixes

- added more visual elements to the initial dungeon - bugfixes and polishing

Minor optical changes

Your dungeon has a new training ground, and your “gold suppliers” have a few more tricks up their sleeves. This update brings an interactive tutorial, changes to traps and heroes, and fixes based on your feedback. Learn by building “How the game works” now puts you in control. Bu

I added dynamic lighting to Kill The Hero ... and it changed everything :) I knew there was something missing in the previous version. But I didn’t realize that some warm lighting could change the feeling this much. Any feedback is appreciated.

- added card for lightning - added thiefes

The demo now ends cleanly after the first world. This update adds sneaky Thieves who can slip past guards, traps, conveyor belts and honeypots while hidden, but can be revealed by alarm bells, doors and the final room. New Spy research gives clearer previews of upcoming hero wave

Your dungeon has more ways to ruin a hero’s day. This update focuses on new cards, stronger Professor progression, clearer tutorials, and a more atmospheric dungeon world. More tools, more danger, more chances to turn overconfident “heroes” into useful gold. New Cards Heal the Pr

Fixed some bugs and finetuned pushback / conveyorbelts.

Fixed a bug when repairing wall breaches.

This update cleans up many small rough edges and makes the game feel more stable overall. The incoming heroes display has been improved and now shows the next threat more reliably. Doors now behave more consistently. Conveyor belts have been fixed and now feature better animation

This update improves building mode, the incoming hero preview, and conveyor belts. Incoming Heroes Reworked the preview for the next hero wave. Round markers now show current, upcoming, elite, and final rounds more clearly. Added tooltips for round markers. The Incoming Heroes de

Added Steam Achievements. Only one, for the moment. But more are following.