Patch 0.9.2.5 Notes
Bugfix: Weapon type was not updated on starting a new level with an upgrade Bugfix: Key legend did not change per controller type after completing missions Bugfix: Mission 1 boss projectiles were not cancelled upon destruction

Developer posts and news about this game.

Bugfix: Weapon type was not updated on starting a new level with an upgrade Bugfix: Key legend did not change per controller type after completing missions Bugfix: Mission 1 boss projectiles were not cancelled upon destruction

Design: Added spacebar virtual key for end game highscores Design: Added new backgrounds for menus Design: Added master volume option

Design: Redesign of controls display and related indicators during gameplay Music: Base music volume increased by 35% Design: Added energy bar below the player's ship, to be shown during slowdown Design: Energy bar turns red when low Design/Bugfix: Slowdown will only work when th

Design: Slowdown ramp time decreased Design: Ship movement speed decreased Bugfix: End level screen skipped destruction Design: Slowdown gradually ends

Design/Performance: Main menu overhaul due to memory leak Performace: Now working on low end machines, including 4gb RAM with integrated GPUs Design: Clear field borders appearing more as close that you get to the edges

Game Balance: Split shot weapon power increased from 0.5 to 0.65 Game Balance: LASER weapon power increased from 0.5 to 0.65 Game Balance: Empowered LASER weapon power increased from 0.7 to 0.85 Input: Movement is now normalized, diagonals will move the same distance. Input: Move

Added: Slowdown key remapping Design: Legibility of Mission 6

Bugfix: 1CC Achievement issues Bugfix: Score entry on Mission 6 Bugfix: visual artifacts in Mission 6 ground texture Bugfix: Player's ship rotation alignment with axes

Fixed an issue where enemies are capable of firing before stepping into the the visible screen Fixed a number grouping issue, where sometimes numbers will be displayed without separators.

As of patch 0.9.0.5 , Blast Horizon supports Steam Deck! The game has been tested on Steam Deck using High graphics settings and is fully playable on the device. This patch also adds XInput support , including support for Xbox controllers and D-pad input . Take Blast Horizon on t