Minor improvements
1. Fixed an issue where too many package labels could be displayed at the same time, blocking the view. 2. The game now pauses when the system menu is opened.

Developer posts and news about this game.

1. Fixed an issue where too many package labels could be displayed at the same time, blocking the view. 2. The game now pauses when the system menu is opened.

1.Added a step ladder. 2.Removed the physics bounce effect when precisely placing packages. Packages can now be placed smoothly and steadily. 3.Reduced the slightly strange-looking dust particle effects in the air.

Attempted to fix an issue where package information would sometimes not appear when hovering over a package. Also, I haven't had much time to work on updates over the past two weeks because I was traveling. I'll be working on implementing many of the suggestions I've received int

Fixed a bug where packages could be knocked down by player collisions.

1. Fixed a bug where package boxes could fly away when opening purchased packages from the shop. 2. Improved some game environments to make them feel more logical and natural. The game will continue to receive optimizations and bug fixes. If you have any suggestions, please feel

Fixed some issues where packages could get stuck inside walls.

Fixed a bug where the iPad couldn't be closed while holding a package. Adjusted mouse sensitivity for smoother and more responsive controls. Slightly lowered the background music volume in the main menu.

Added a hand truck.

1.Separated parcel recipient names by gender to better match customer appearances. 2.Added support for numeric keypad input when making card payments. 3.Added a light switch. 4.Fixed several known interaction bugs.

1. Added outdoor street lights. 2. Increased indoor lighting brightness. 3. Added on-screen key prompts for rotating shelves. 4. Extended the package pickup time limit. 5. Fixed several known bugs. A trolley for transporting packages will be added in a future update. Stay tuned!