Attention, Rookies! We have just released a small fix for The Precinct, as follows: Fixed an issue with the camera stuttering. As always, thank you so much for your ongoing support of The Precinct!
Attention, Rookies!
We have just released a small fix for The Precinct, as follows:
Fixed an issue with the camera stuttering.
As always, thank you so much for your ongoing support of The Precinct!
Hey Rookies, we've updated with some fixes 👮 Patch Notes: Fixed simulated vehicle navigation not working Fixed flashlight issues Reduced length of light trails on single gumballs by 50% Fixed helicopter spotlight Fixed flare on gas station pump Increased marker pools to prevent
Hey Rookies, we've updated with some fixes 👮
Patch Notes:
Fixed simulated vehicle navigation not working
Fixed flashlight issues
Reduced length of light trails on single gumballs by 50%
Fixed helicopter spotlight
Fixed flare on gas station pump
Increased marker pools to prevent missing icons when all progression items are found
Fixed Gumball light flashing while spinning
Fixed police and suspect heads clipping through the roof of the Sovereign vehicle
Fix for civilian vehicles occasionally intersecting
Fix for police escort units getting immediately back into vehicle if too far away
Fix for criminals on Backup callouts were not assigned correct crimes
Fix for a mission in the subway where civilians were not despawning correctly
Thank you to all of the players who reported these bugs and helped us resolve them!
Following our More Customization update, we have a hotfix for some minor bugs 🚔 Fixed helicopter spotlights Fixed ambulances and coroner vans not spawning as roaming traffic Disabled interior gumball for concealed lights with marked vehicles Enabled concealed lights for twin lig
Following our More Customization update, we have a hotfix for some minor bugs 🚔
Fixed helicopter spotlights
Fixed ambulances and coroner vans not spawning as roaming traffic
Disabled interior gumball for concealed lights with marked vehicles
Enabled concealed lights for twin lightbars
Fixed burglars occasionally standing idle outside of buildings
Fixed vehicles being driveable during race countdown
Fixed flares being always enabled on ambulances
Fix for concealed lights being possible with incorrect lightbar on spawned player car
Fix for criminal thinking they were on foot in carjacked vehicles
Thank you so much to all of the players who reported these bugs and helped us resolve them!
“I know it’s hot outside, but we must uphold justice even in a heatwave” – The Chief The Precinct is in the Steam Summer Sale at a 30% discount 🚨 The Summer Sale period lasts from 25th June to 9th July 2026, which is plenty of time to grab yourself a copy and start heading out t
“I know it’s hot outside, but we must uphold justice even in a heatwave”– The Chief
The Precinct is in the Steam Summer Sale at a 30% discount 🚨
The Summer Sale period lasts from 25th June to 9th July 2026, which is plenty of time to grab yourself a copy and start heading out to protect and serve.
We recently launched an update with more customization options and a new patrol vehicle, so if you needed even more of a reason to buy in the sale, you’ve got it.
"I hope your arrest stats will look as good as that new patrol vehicle!" – The Chief We're excited to announce that the More Customization Update is here, giving you more ways than ever to personalize your vehicles and create a look that's uniquely yours. Enjoy new additions, inc
"I hope your arrest stats will look as good as that new patrol vehicle!" – The Chief
We're excited to announce that the More Customization Update is here, giving you more ways than ever to personalize your vehicles and create a look that's uniquely yours.
Enjoy new additions, including the following:
🚓 Added new Police Patrol Vehicle - “Sovereign”
🛞 Added Wheel Customization
🚨 Added New Lightbar type - Twin variant x 2
🚓 Added Two New Vehicle Liveries - “Prestige” and “Emerald”
🚁 Added Helicopter Customization and Liveries
🚨 Concealed / grille lights can be added to marked vehicles
🚓 Civilian vehicles on highways try to pull over to right when blipped
The following props can now be interacted with:
💧 Watercooler
🍃 Desk fan
🗞️ News vendor Stand
🧼 Wash basins
🍎 Fruit stand
📺 TV
☕ Coffee vending machine (new)
🍩 Snack vending machine (new)
🥤 Soda vending machine (new)
🛎️ Front desk reception bell (new)
Additional Changes:
Added DLSS 3 and DLSS 4.5
Multiple gameplay and stability fixes.
As always, we'd like to extend a huge thank you to every ACPD officer for your continued support. Your feedback, bug reports, screenshots, videos, and enthusiasm help us keep improving The Precinct. We couldn't do it without you.
“A year on the force, well done. Don’t get too comfortable, though! This city never sleeps!” — The Chief Happy 1st Birthday to The Precinct! Thank you all for your continued support, feedback, screenshots, videos, and enthusiasm over the past year. Watching players explore Averno
“A year on the force, well done. Don’t get too comfortable, though! This city never sleeps!”
— The Chief
Happy 1st Birthday to The Precinct!
Thank you all for your continued support, feedback, screenshots, videos, and enthusiasm over the past year. Watching players explore Averno City and share their stories has meant the world to our small team.
To celebrate the anniversary, we’re taking a look back at everything added since launch… from Vehicle Customization and Tow Truck shifts, to K9 Partners and Ambulance Callouts!
Over the past year, the team has worked hard to expand The Precinct with free updates that deepen the atmosphere, gameplay, and day-to-day life of policing in Averno City.
To mark this milestone, we thought it would be fun to share some early alternative art style concepts and visual experiments. These images were part of the process that helped us refine the final ‘look’ of the game.
Tell us in the comments which update or feature has been your favourite since launch!
Following our major Ambulance update, we've released this hotfix to clean up some minor bugs. Fixed multiple stability issues reported by the community Fix for melee attacks occurring when the baton is holstered Fix for some issues when holding the aim button while moving the gur
Following our major Ambulance update, we've released this hotfix to clean up some minor bugs.
Fixed multiple stability issues reported by the community
Fix for melee attacks occurring when the baton is holstered
Fix for some issues when holding the aim button while moving the gurney
Fixed the ability to fight the first graffiti suspect during the tutorial sequence
Fixed that K9 could not get out of the water in some circumstances
Fixed Coroners, Paramedics or Police Officers becoming criminals in some situations
Fixed the Hospital and Morgue markers not showing while there is no active mission
Fixed a second gurney spawning after dropping off the current gurney at the Hospital or Morgue.
Fix for multiple gurneys sometimes spawning inside the Ambulance
Fixed K9 sometimes becoming stuck when looking for a stash
Fixed the ability for the player to unholster a weapon when leaving the car
Fixed the responsiveness of the vehicle reversing in low physics mode
Thank you so much to all of the players who reported these bugs and helped us to resolve them!
“A police officer’s highest authority is the responsibility to preserve life” - The Chief We’re excited to announce that our highly requested Ambulance Update is officially OUT NOW! The new system allows officers to provide first aid to injured civilians encountered while on patr
“A police officer’s highest authority is the responsibility to preserve life” - The Chief
We’re excited to announce that our highly requested Ambulance Update is officially OUT NOW!
The new system allows officers to provide first aid to injured civilians encountered while on patrol. Some injuries are minor and require a quick on-the-spot assessment, while more serious cases demand urgent stabilization through a timed minigame before the patient can be transported to hospital. Ambulances can be called to the scene to transport patients, while Coroner vans will attend to fatalities. Both vehicles are fully usable by the player.
Entering an Ambulance or Coroner Van activates new vehicle-specific callouts, placing you temporarily in the role of a Paramedic or Coroner tasked with handling medical incidents across the city. This update also introduces a new collectable activity: Narcotic Stashes. Hidden drug drops have begun appearing throughout Averno City, and it's up to officers to track them down and confiscate them. Here are the main additions in this update:
Ambulance/Coroner
Player can enter an Ambulance and respond to Medical Callouts.
Player can enter a Coroner Van and respond to Coroner Dispatch Callouts.
Ambulance can be called for injured civilians.
Coroner can be called to take away dead bodies.
Added occasional Medical Callouts that require first response from Police.
Player can don a Paramedic outfit at the Ambulance
Player can don a Coroner outfit at the Coroner Van.
Added new Hospital and Morgue to West Island.
Gameplay
Added new collectable Narcotic Stashes, unlocked at Police Officer 7 rank.
Police AI can pull suspects out of hiding spots.
Can change outfits from the trunk of Patrol Vehicles.
Music
New Ambulance tracks have been added to the game and soundtrack DLC
We’d like to say a huge thank you to all ACPD officers for your continued support. Without you, none of this would be possible! Check out the new trailer here:
Attention, rookies! We appreciate how diligently you have been reporting issues - you are helping keep Averno City safe and under control. We have recently released a hotfix for the following: Fixed a number of stability issues reported by the community Thank you again for taking
Attention, rookies!
We appreciate how diligently you have been reporting issues - you are helping keep Averno City safe and under control.
“All available ACPD officers are being dispatched to Walton City to assist with containment. Lethal force is authorised.” - The Chief You thought Averno City was dangerous! We’re excited to announce that we’ve partnered with Into the Dead: Our Darkest Days to form the Surviving t
“All available ACPD officers are being dispatched to Walton City to assist with containment. Lethal force is authorised.” - The Chief
You thought Averno City was dangerous!
We’re excited to announce that we’ve partnered with Into the Dead: Our Darkest Days to form the Surviving the City Bundle.
The Surviving the City Bundle includes:
The Precinct, a top-down action adventure game with an 80s neon-noir aesthetic. Averno City, 1983. Gangs rule the streets and your father lies restless in his grave. Clean up the city, uncover the truth, and embark on thrilling vehicle chases through destructible environments in this neon-noir action sandbox police game.
Into the Dead: Our Darkest Days, a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
If you already own The Precinct or Into the Dead: Our Darkest Days, you’ll still be able to take advantage of the bundle. Instead of buying the full bundle, however, you’ll be given the option to complete the set and receive a 10% bundle discount on the other games, which will stack with any other discounts that are available on the games at the time (including our 15% launch discount!).
Want to let us know your thoughts on our new bundle?
Share your comments in our Discord and on social media at @ThePrecinctGame
The only downside of having dogs on your team is they sometimes come with... FLEAS! We've been busy behind the scenes squashing these bugs to put together this hotfix following our major K-9 Update. This hotfix contains the following bug fixes: The tow truck's amber lights no lon
The only downside of having dogs on your team is they sometimes come with...
FLEAS!
We've been busy behind the scenes squashing these bugs to put together this hotfix following our major K-9 Update.
Have you mastered the art of canine collaboration? 🐶 We’re inviting all K-9 handlers in the ACPD to take part in our K-9 Screenshot competition! Share a cool, cute, or funny screenshot of you with your K-9 companion in-game for a chance to win a limited edition Precinct-themed X
Have you mastered the art of canine collaboration? 🐶
We’re inviting all K-9 handlers in the ACPD to take part in our K-9 Screenshot competition!
Share a cool, cute, or funny screenshot of you with your K-9 companion in-game for a chance to win a limited edition Precinct-themed Xbox controller.
All you need to do to enter the K-9 Screenshot competition is to upload your best screenshot of you with your K-9 companion in-game to the link here. It can be funny, cute, goofy, cool, or whatever vibe you want to go for!
You can submit more than one screenshot as part of the competition, but only your most recent screenshot will be considered as your official entry. You must not edit or photoshop your screenshot in any way. If your image is edited in any way, it will be disqualified from the competition.
The competition will end on Tuesday December 16th and then the developers will choose their top 3 favourite screenshots. The top 3 screenshots will then be put to a community vote in The Precinct Discord to determine the winner! The first place winner will receive a limited edition Precinct-themed Xbox controller and a real ACPD badge, while the 2 runners-up will receive an ACPD badge.
*Terms and conditions apply. However, the eligibility for the Competition is only for those who are 18 years and above of age as of the date of entry. To enter the Competition you must be a resident of North America and Europe (excluding Russia and Ukraine). This Competition is not open to all residents Worldwide. We may ask you to submit proof of your eligibility to the Competition. The Competition is void where prohibited by law. Employees, independent contractors, interns, officers, directors, and agents of Kwalee Ltd. (the “Sponsor“) their respective affiliates, subsidiaries, advertising and promotion agencies, suppliers and their immediate family members and/or those living in the same household of each are not eligible to participate in the Competition. The Competition is subject to all applicable federal, state, and local laws and regulations.
Want to share your screenshot with fellow K-9 handlers before submitting them to the competition?
Then join our Discord or share it with us on social media!
The new K-9 system lets officers deploy a fully trained working dog from the precinct kennels. Your partner can be washed, fed and customized there — breed, harness, collars and more — before heading out on patrol. The dog will obey commands, ranging from subduing dangerous attac
The new K-9 system lets officers deploy a fully trained working dog from the precinct kennels. Your partner can be washed, fed and customized there — breed, harness, collars and more — before heading out on patrol. The dog will obey commands, ranging from subduing dangerous attackers, pursuing fleeing suspects, or sniffing out concealed narcotics.
A new callout tasks your K-9 with tracking a wanted suspect using a recovered scrap of clothing. If you're on duty without a dog, you can summon a K-9 unit as backup via your radio. A purpose-built Station Wagon variant offers dedicated transport, though the dog will readily ride shotgun in any patrol car!
Check out our brand new trailer for the update here 👇
Following our major K-9 update last week, we've released this hotfix to clean up some minor bugs. This hotfix includes the following: Fixed resisting or fleeing suspects becoming 'stuck' after the K-9 detects narcotics Fixed suspects becoming invincible under certain conditions F
Following our major K-9 update last week, we've released this hotfix to clean up some minor bugs.
This hotfix includes the following:
Fixed resisting or fleeing suspects becoming 'stuck' after the K-9 detects narcotics
Fixed suspects becoming invincible under certain conditions
Fixed the player being ejected from the car without any input
Thank you so much to all of the players who reported these bugs and helped us to resolve them!
“You must treat our four-legged friends with the same respect you’d afford to any fellow officer” - The Chief We’re excited to announce that our long-awaited K-9 Update is officially OUT NOW ! The new K-9 system lets officers deploy a fully trained working dog from the precinct k
“You must treat our four-legged friends with the same respect you’d afford to any fellow officer” - The Chief
We’re excited to announce that our long-awaited K-9 Update is officially OUT NOW!
The new K-9 system lets officers deploy a fully trained working dog from the precinct kennels. Your partner can be washed, fed and customized there — breed, harness, collars and more — before heading out on patrol. The dog will obey commands, ranging from subduing dangerous attackers, pursuing fleeing suspects, or sniffing out concealed narcotics.
A new callout tasks your K-9 with tracking a wanted suspect using a recovered scrap of clothing. If you're on duty without a dog, you can summon a K-9 unit as backup via your radio. A purpose-built Station Wagon variant offers dedicated transport, though the dog will readily ride shotgun in any patrol car!
Alongside the new K-9 system, we’ve added the following quality of life changes to this update:
Added an XP penalty for putting a suspect on tracks for a train collision
Added collisions to the Longmile Bridge to prevent helicopter clipping issues
Drivers now leave overturned vehicles more quickly
Boosted traffic light effects to make them more noticeable
Added an unmarked livery for Police Pickup Truck.
Added an unmarked livery for Police Buzzard.
Dispatch can now request backup from the player to support other officers.
Suspects can now hide in portable toilets.
Additional ranks added with new unlocks (Ranks PO26-PO30).
Civilians can now carry briefcases and handbags.
And the following bug fixes:
Fixed a softlock in one of the missions when all gang members are force-restrained
Fixed VintageLightbar “Coffee Cans” not being illuminated in specific configurations
Fixed a wrong pop-up appearing when requesting a tow
Fixed the missing ammo marker on police pickup truck vehicles
Fixed the upper arm overlapping with the body when using the flashlight
Fixed missing interaction prompts for suspects in the subway during some callouts
Fix for Timed Breath UI meter movement not matching the size of the bar in different resolutions
Fixed suspects fleeing when cuffed in some situations
Fixed cars/junk floating in the air when using the crane
Fixed camera getting stuck when opening a customisation menu with suspects in the car
Fixed sometimes getting a penalty for suspect fleeing when interacting with them
Fixed an issue with helicopter support sometimes focusing on a suspect after an arrest
Fixed dialogue cutscene not playing when selecting a non-gang member shift, then starting the gang member mission by talking to detectives
We’d like to say a huge thank you to all ACPD officers for your continued support. Without you, none of this would be possible!
If you do experience any bugs or have any feedback about this update, please let us in the Steam Forums or in our Discord.
Averno City may be corrupt, but we still take each citizen’s right to vote very seriously 🗳️ That’s why we’re asking YOU to cast your vote for The Precinct for… 🚨 Best Soundtrack 🚨 The Best Soundtrack category is for games that deserve to be recognised for their outstanding mu
Averno City may be corrupt, but we still take each citizen’s right to vote very seriously 🗳️
That’s why we’re asking YOU to cast your vote for The Precinct for…
🚨 Best Soundtrack 🚨
The Best Soundtrack category is for games that deserve to be recognised for their outstanding musical score. In short, they’ve got the OST with the MOST!
So why do we feel The Precinct is a perfect fit for this category?
Our soundtrack forms a core part of the game’s identity. We worked with two brilliant composers, Gavin Harrison and Sleepless Nights, to ensure that every track on our OST is evocative of the synthwave vibes that characterised film and TV during the 1980s. From future synth vocal anthems through to brooding dark synth tones, our soundtrack represents a sweeping exploration of the synthwave genre that defines the atmosphere and ambience of the game’s setting.
We hope you’ll agree that we’re a harmonious fit for Best Soundtrack category and you’ll help us get The Precinct into the Steam Awards 2025 by nominating us!
Pesky bugs menacing the citizens of Averno? Averno City Pest Control is on the case! We've just released a hotfix for the following issues in build number 1.9.20361: Fixed a few community-reported stability issues Fixed the animation for holding the flashlight and the extinguishe
Pesky bugs menacing the citizens of Averno?
Averno City Pest Control is on the case!
We've just released a hotfix for the following issues in build number 1.9.20361:
Fixed a few community-reported stability issues
Fixed the animation for holding the flashlight and the extinguisher
Thank you so much to everyone who has helped us by providing their feedback and bug reports!
If you do encounter any other bugs or would like to give feedback on your experience of The Precinct so far, we’d love to hear from you either in our Steam Forum or on Discord.
A few bugs won't stop us from keeping the streets clean! The latest patch will mean that The Precinct is now updated to Build 1.9.20284 Quality of life improvements: Added Sergeant rank chevrons to Kelly's left sleeve on the in-game model and both character sprites Improved behav
A few bugs won't stop us from keeping the streets clean!
The latest patch will mean that The Precinct is now updated to Build 1.9.20284
Added Sergeant rank chevrons to Kelly's left sleeve on the in-game model and both character sprites
Improved behaviour for the AI-controlled tow trucks
Police cars can be requested for towing
Adjusted reverse deadzone
Added some missing SFX for dropping cars from the crane
Improvements to crane pickup and dropping sound, to give them more impact
Red-blue lightbar combinations will always have red on the driver's side
Updated localisation based on community feedback
Reduced volume on Astro, Buzzard, Quinzo and Kamara engines
The ambulance light is now red instead of blue
AI-controlled tow trucks now turn their siren lights on while towing vehicles
Carjackers will not attempt to steal cars in tow
Illegally parked vehicles won’t respawn immediately if a car is towed
The AI-controlled tow truck will no longer attempt to tow a car if the player decides to tow it himself
Moved one of the cars that was inaccessible for towing
Bug fixes
Fixed Erratic Driving crime not appearing on the map
Fixed the NPC awareness when using the helicopter
Fixed carjackers getting stuck in a repeating animation when trying to break a window using a knife
Fixed Kelly incorrectly trying to put suspects in the boot of Station Wagons
Fixed the siren volume going lower unintentionally
Fix for some objective items not respawning correctly
Fixed civilian cars crashing into crushed cubes
Fixed a potential issue of characters disappearing when spamming tow/untow next to a ladder
Fixed NPCs sometimes sliding when using tow action
Fixed the issue where the escorting police officer was not holding the suspect when cuffed
Fixed blurry textures in the junk yard
Fixed the tow truck crashing into other vehicles when called in
Fixed car alarms sometimes not turning off after breaking in
Further improvements to stability
Fixed physics issue when towing multiple cars from the garage
Fix issues with the requested tow truck not navigating correctly through alleyways
Fix for getting experience for the actions of other police officers
Fix for Kelly sometimes not being interactable in missions that require talking to him
We've also resolved a security issue recently discovered that affects all games using the Unity engine.
Thank you so much to everyone who has helped us by providing their feedback and bug reports!
If you do encounter any other bugs or would like to give feedback on your experience of The Precinct so far, we’d love to hear from you either in our Steam Forum or on Discord.
You spoke, we listened. Abandoned vehicles can now be cleared from the streets, allowing traffic to flow freely once again. Summon a Tow Truck, and the obstruction will be dealt with immediately. Offending vehicles can be sent to the city impound, the salvage yard, or - if tied t
You spoke, we listened.
Abandoned vehicles can now be cleared from the streets, allowing traffic to flow freely once again. Summon a Tow Truck, and the obstruction will be dealt with immediately. Offending vehicles can be sent to the city impound, the salvage yard, or - if tied to criminal activity- the Forensic Unit for analysis.
But that’s not all. We’ve added a new shift assignment, ‘Tow Detail’. Pull on the gloves and coveralls, and our new Traffic Dispatch operator will assign tow objectives around the city. A slower change of pace, ideal for when you need a break from high-octane activities!
Salvage Yard Machinery
The new salvage yard location features heavy-duty industrial machinery:
A magnetic crane for lifting scrapped vehicles
A vehicle compactor for turning them into cubes of metal
Warning: This machinery is dangerous and should be used with extreme caution to avoid risk of injury to operators or to the public.
The ACPD Tow Truck can, of course, be outfitted with the six liveries released in our last update.
New Lightbars
Further, we are proud to introduce a suite of exciting new lightbar configurations to explore and personalise your vehicle - or all vehicles with. Mix and match with liveries to find your favorite combinations.
Unmarked Patrol Vehicles
Also by popular demand, players can now utilise an Unmarked Patrol Vehicle. This (and plain clothes outfits) will allow officers to remain undetected for longer. These vehicles use concealed lights on the dashboard, rear deck, and grille.
New Clothing Customizations
To support Tow Truck roleplay, players now have two new clothing options to choose between:
Reflective Vest
Coveralls
Kelly has also been provided a snazzy plain clothes outfit, which will be automatically assigned when the player chooses this option. No more blown cover!
New Music Track
Finally, this update also introduces a new music track by Gavin Harrison, ‘Wrecker Blues’, now included in the digital soundtrack.
Here’s a list of other bug fixes and adjustments going into this update.
Fixed that NPCs didn’t walk away from water when they finished using the ladder to get out of it
Fix for potential infinite swim
Improved the responsiveness of the gates next to the precinct
Fixed controller glyphs when using DualShock and DualSense controllers on PC
Numerous fixes for NPC, dispatch and partner barks
Fixes for user-reported stability issues
Fix specific cases of crime spawners to avoid spawning in objects
Fixed some instances of partner clipping in vehicles
Minor adjustments to off-road GPS pathing
Fixed cases where the partner failed to scale some fences in Linden
Fixed Kelly reacting to gunshots outside the crime
Fixed completing one of the objectives prematurely in Act 3 under certain conditions
Riot police now use M-16 rifles
Fix for XP penalties when the suspect escapes during a helicopter shift
Fixes for police officers returning to their patrol cars during helicopter patrols
Minor adjustments to how NPCs drive during chases
Improved how non-criminals drive in reverse
Fixed the potentially empty radial menu at the beginning of the game
Minor adjustments to vehicle theft crimes spawn distance
38. Revolver now uses a long barrel rather than a snubnose
Adjustments to when the vehicle collision crimes trigger
Non-criminal gang members will no longer alert criminals unless in a rival gang
Fixed stamina not recovering in water
Fixed issue with minimap centring on the crime location instead of fleeing suspects
Fixed chase music triggering when a suspect gets out of a car and surrenders
Fixed authorisation not showing on littering suspects
The breathalyser can’t be used in the tutorial robbery anymore
Reduced the number of gang vehicles roaming the streets
Fixed the issue with interaction prompts not being visible after restarting a callout whilst vaulting
Bug fixes for roadblocks and spike strips
Fixed Kelly walking into the vehicle door
Fixed music stopping abruptly
Minor fixes and enhancements for customisation screens
Fixed Kelly running from the player to distant crimes
Passengers leave the car when involved in a car accident
Fixed VO subtitles not disappearing when the shift complete screen comes up
Fixed pulled over vehicles never returning to roaming after the player abandoned the callout
Fixed cars spawning mid-air when restarting at specific points during certain missions
Made the second graffiti suspect unkillable in the tutorial
Fixed the wrong objective being displayed in the UI during the first Graffiti tutorial
Fixed Jump Complete panel lingering on screen when the Shift Complete Screen came up
Fixed support tokens not being accrued or lost when the target criminal is hiding in a dumpster, or when the criminal is fleeing in a car, and the player is on foot
Fixed the helicopter NPC flying into the ground if there are no suspects
Want to keep up-to-date with the latest police reports?
Then don’t forget to wishlist The Precinct, join our Discord server, and follow us on social media at @theprecinctgame 🚨
We’ve heard that some of you Rookies want to represent the ACPD on your streets. We’ve teamed up with Makeship, a crowdfunding platform, to bring our Rookie Pin Pack to life! The pack comes with an ACPD Badge and our iconic ACPD Cruiser. You’ll only have 21 days to put in your pr
We’ve heard that some of you Rookies want to represent the ACPD on your streets.
We’ve teamed up with Makeship, a crowdfunding platform, to bring our Rookie Pin Pack to life! The pack comes with an ACPD Badge and our iconic ACPD Cruiser.
You’ll only have 21 days to put in your pre-order for this limited edition pin pack and after that it’s gone FOREVER, so make sure to put in your pre-order as soon as possible! For these enamel pins to be created, we’ll need to reach a minimum number of 200 pre-orders, so check out the link here to place your pre-order and help us make our campaign a success.
Please note that these are pre-orders so, once the campaign is finished, it may take between 2-4 months before the pin packs are manufactured and dispatched.
Want to keep up-to-date with the latest police reports?
Then don’t forget to wishlist The Precinct, join our Discord server, and follow us on social media at @theprecinctgame 🚨