New Upgrades
new upgrades with passive buffs instead of active cores now give passive buffs by core amount
Developer posts and news about this game.

new upgrades with passive buffs instead of active cores now give passive buffs by core amount

minor inventory bug fixes

Core upgrades now stack

and some small fixes

Fixed some minor UI glitches

gems are now "Cores" and they each take their own inventory slot

repeater part are now rewarded for finishing stages instead of dropping from enemies. imbued enemies will always drop gems.

Fixed an issue where player could not equip robot parts from the builder

fixed a crash when leveling up a gem

you can now choose what gem you want to consume/sacrifice while leveling up you gems

We overhauled the meta progression to feel more rewarding!

clearer health ui and some minor bug fixes

Streamlined Naming: We’ve renamed items and UI elements so the core mechanic is instantly intuitive. Smoother Onboarding: Less confusion, faster shooting. You'll understand your build options the moment you pick them up. Pacing Tweaks: Front-loaded action to get you into the fun

fixed crash at boss fight

Better charge jump indicator Better gem upgrade UI

added the ability to join our discord server from the pause menu