V0.2.2
- Reworked a few images to conform to artistic style - Load scene added
Developer posts and news about this game.

- Reworked a few images to conform to artistic style - Load scene added

Replaced corrupted sprite assets

- Fixed bug with monster damage buff/debuff not applying stat change correctly. - Replaced some buff and level modifier images that were inconsistent with general art style - Fixed one liners spawning the same phrase every round transition - Removed formula text from exp transfer

- One liner selection during round transition fixed - Build upload more steam friendly to make future updates smaller

- Fix border around shop. - Added credits page - Replaced missing sprite

- Updates to sprites for better uniform pixel art theme - New shopkeeper and pop up text - New one liners after round win transition - New background art better fitting pixel art theme - New bush animations alongside board - New experience formula for level completion time - New

- Tutorial text updates correctly for special blocks now instead of repeating stale tutorial text - Pop up warning messages update correctly instead of holding stale tutorial text - New tutorial text continue prompt added

- Updates to tutorial functionality - New tutorial breaks for each special blocks, EXP transfer, and buffs - Rerolls added for buffs/debuff pool in round rewards - Visual indicator for slowed gravity special block - Minor changes to level modifiers that require combos - EXP distr

- Fixed bugs with tutorial glitch on title menu repeating every time the player returns to the title menu - Fixed text in tutorial - Legendary debuffs after a boss battle do not start until after the 3rd boss is defeated in a run - Fixed a bug where debuffs were reducing player d