July 14 Update
* Fixed a bug where some anomalies might not appear at all * Increased the chances of getting the "screamer" anomaly
Developer posts and news about this game.

* Fixed a bug where some anomalies might not appear at all * Increased the chances of getting the "screamer" anomaly

Hello, anomaly hunters! 🕵️♂️ Thank you all so much! You know, we could have easily reached 1,000,000 copies sold by now... if only 999,990 more people had bought the game. 😉 Jokes aside — I deeply appreciate every single one of you! Watching your Floor 12 playthroughs in video

Friends, I want to say a huge, sincere thank you! 🤍 I carefully read all your reviews, comments, and bug reports. It's your feedback and attention to detail that help smooth out the rough edges that become invisible during development. Thanks to you, the game is becoming better,

Friends, I want to say a huge, sincere thank you! ːHealthSDː I carefully read all your reviews, comments, and bug reports. It's your feedback and attention to detail that help smooth out the rough edges that become invisible during development. Thanks to you, the game is becoming

Friends, the day has finally come! I am incredibly thrilled to announce that **Floor 12** is officially out and available on Steam. Development has been a long and challenging journey, and now I'm ready to invite you into this dark, maddening corridor. Floor 12 is more than just

We've just released a small update focused on improving your gaming experience. Patch Notes: Bug Fixes: Resolved an issue where players could get stuck in textures. Movement through the levels should now be smooth and unobstructed. Localization: Added English text to certain text

Hi, anomaly hunters! This is the creator of Floor 12. First of all, I want to say a massive thank you to every single one of you for your support and for adding the game to your Wishlist. Floor 12 is my very first indie project. I've poured a lot of heart and soul into it, and yo