MacOS: Intel Mac support
For older Intel-based Mac Systems the graphics rendering gave bad results or black screens. This is fixed now. 🎉

Developer posts and news about this game.

For older Intel-based Mac Systems the graphics rendering gave bad results or black screens. This is fixed now. 🎉

We faced a bug when climbing down the ladder, every object was a teleport.. and infinite Stephen. So for now it's the internal physics again. Have fun!

To get 2D physics a bit more deterministic, we switched to Rapier for this Playtest Wave. If you find something funky with the 2D physics, let us know!

Hi, a short update on the most recent build: We updated to Godot 4.7.2 and added multiple launch options for Windows. Reason for the launch options: there are cases where the Vulkan driver on Windows clashes with the system's DirectX and crashes the game. This is where the Direct

First time realised that we can also write about our patches in this text box. So, this time it's some more smaller game details and (bigger) UI improvements. You can also read about the past Patch Waves here:

Thank you to everyone participating in our Playtest, your feedback and bug reports have been sooo helpful!! We have a small change of plans to announce: Demo Launching at Next Fest We originally planned to release the Demo in September, but we learned some new things about Steam

Hello everyone! We are excited to announce that we are opening up the Wetter Playtest (wave-wise)! We’ve been working hard on our game, and now we need your help to test it! Hunt down sneaky bugs, and tell us what you think of the gameplay. How to Join Getting in is simple, and a