Post Release Hotfix 1
- Removed idle camera noise - Removed slowdown in the freezer - Fixed resolution and FPS limit settings applied incorrectly
Developer posts and news about this game.

- Removed idle camera noise - Removed slowdown in the freezer - Fixed resolution and FPS limit settings applied incorrectly

Hi, pickers! ❤️ The day has finally come! Order Picker Simulator 1.0 is officially out of Early Access! 🎉 Before we get into what's new, I want to say a huge thank you to everyone who played the game during Early Access, shared their ideas, and reported bugs. I was genuinely ama

Hi, pickers! ❤️ The day is finally almost here! I'm happy to announce that Order Picker Simulator 1.0 will be released on October 15th, in the morning (Seattle time)! After weeks of hard work, I'm glad to say that Story Mode has been tested and is working smoothly! Along with it,

Hi, pickers! You may have noticed that there haven’t been any updates over the past few days. That’s because I’ve been working on something much bigger: Story Mode and the 1.0 release! Story Mode is taking quite a bit of work, but it’s not the only thing planned before 1.0. I’m a

- Reduced employees radius so they won't stuck before each other - Hopefully fixed employees task assignments - Fixed bug when employees were stuck in holding box animation preventing them from further actions

Hi, pickers! The Chiller Area is getting a much-needed upgrade! Previously, the Chiller Area was pretty tiny and didn’t have many options for expanding it. Well, that’s changing now! You can now expand your Chiller Area with new bins and shelves , giving you more space to store a

Hi, pickers! This QoL update adds a few features to help you manage your inventory more easily! Open the "More Actions" panel on any bin to see how many items you have in the bins and in the boxes. You can now add products to your cart directly from a bin! I also released a small

- Fixed employees not appearing instantly after loading - Made employees come in instantly after hiring - Fixed employees forgetting task - Fixed employees not repeating task after completion

Hi pickers! New employee Jin is now available for hire! Employees now can refill empty bins with the last product bin had. I'm planning to expand on this feature to give you more control for restocking. I'm also investigation possible bug related to Steam Cloud saves. If your sav

Hi pickers! Small patch to fix some issues and improve gameplay after the latest update: - Refill bins task for employees now prioritizes least filled bins - Employees now have steps sound - Red Potato was added - Gold Potato, Cola got new models - Gold Potato, all Chips, Carrot,

Hi, pickers! Here’s a little sneak peek at what I’ve been working on! Want to see how the development process is going behind the scenes? Check out the BTS video and screenshots below! This is still a very barebones version of the future employee system - no animations, no task a

Hi, pickers! Today’s update is focused mostly on polishing the game, improving accessibility and removal of AI content . This will be the last update for this week, as I’ll be working 10-hour shifts over the weekend . But that doesn’t mean I’ll be sitting idle! Next week, I want

Hi, pickers! Quite a big update today, with a bunch of new products and visual improvements! 5 new products have been added, including 🥭 Mango, 🥝❄️ Kiwi, and Spices! New XS shelves are now available to store all those new spices! XS Shelves now support labels! Banana and Tortil

Hi, pickers! Today’s update brings a bunch of QoL improvements as well as some new upgrades! Tablet Upgrade — buy it to access the laptop interface from anywhere in the warehouse! Default keys to open it are TAB on keyboard and LB on controller 2 new Task Queue upgrades — increas

Hi, pickers! I’m happy to announce that full controller support is finally here! 🎮 You can now perform all in-game actions using any compatible gamepad, and it should work great on Steam Deck too! I’ve also added on-screen button images for both keyboard and controller to make i

Small bugfix: - Fixed days not loading properly in some cases - Fixed bin colors not loading after changing the style

Hi, pickers! A small but useful update is out! You can now rebind your keys and set up the controls however you like. You’ll find the new options in Settings -> Input . And if you’re a controller player, I haven’t forgotten about you! I’m currently working on full controller s

Hi pickers! Plum was fixed and shouldn't turn into Orange Juice now. Your existing saves should be fine. I will take a rest this weekend and will return to development at Monday.

Hi, pickers! I was able to track down the bug I didn't know existed that sometimes overcharged you incorrect amount for debt and franchisee fees. It was fixed in this small update.

Hi, pickers! Today’s update brings 7 new products to the Ambient Area! (Plum didn’t make it into the picture) Also, a new setting has been added to the Free Play category that lets you bring back the previous time flow, where time moves continuously. And, more importantly, some i