19th unit Kraken added
The 19th unit Kraken is This is a summoning unit that summons tentacles to the wall to attack. The tentacle image is divided into four parts, moves back and forth, and hits the enemy when found. Deals knockback and damage

Developer posts and news about this game.

The 19th unit Kraken is This is a summoning unit that summons tentacles to the wall to attack. The tentacle image is divided into four parts, moves back and forth, and hits the enemy when found. Deals knockback and damage

Tailor: Fixed a bug where the game would freeze when encountering another tailor. Brawler: Wall collision attack damage reduced (25 → 20) Soccer player: Added 1 type of attack sound effect (2 types in total) Changed attack production (image/sound) playback method (random → sequen

Team battles have been updated! (Maximum 6 teams / 10 people per team / Number of people per team may vary) The current balance of wide-area and single damage units is expected to gradually improve.

With this patch, the Steam Cloud function, an automatic data backup function, has been added. Accordingly, if you have previously saved many presets, it may take some time to upload previous data when you exit the game for the first time after the update. Please keep this in mind

Beam Units now fire after a preparation time rather than immediately. You can now set the image and sound in the ready state.

New job Beam has been added When attacking, a beam is fired until all fuel indicated by the number at the bottom is used up. Fuel is filled when taking damage and can also be filled while firing the beam. When all is consumed, the fuel value returns to default.

Improved battle immersion and convenience UI auto-hide: When the battle starts, the bottom control bar (pause/reset) and cursor are hidden and exposed only when the mouse is approached to increase immersion in the game screen. Addition of rematch function: A new button in the con

The background music playlist setting function has been removed We decided to delete this feature because it was not necessary in the game and its actual usage rate was not high. We apologize for any inconvenience this may cause to those who have previously used this feature. We

💡 Major update information 📌 You can change and check the settings below in ** **! HP Expanded display options (3 types in total) In addition to the existing 'number (%)' method, 'health bar' and 'health bar + percent' have been newly added. An option to change the size of all

A new character, fencer, has been added. This is a melee swordsman character that attacks twice and then charges a randomly determined number of times. The default background music has been changed

Changed so that images in GIF format can also be set as one of the preset actions.

Added preset export and import functions Via the preset export and import buttons in the game editing window You can check by turning on the sharing panel. It is saved in .zip format and when importing, you must import it as .zip without decompressing it. *Make sure to only impor

By connecting steam overaly, you can use screenshots, recording friends list, etc. like other games. Take pictures of your own battles and share them😀 *Our game is still small, so it may take some time for screenshots to be shared and visible to the community.😅