Released
May 31, 2016
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post

    Retiring Lightblade VR

    After almost a decade since release, I’ve decided to retire Lightblade VR . I no longer have the ability to maintain or test VR hardware, and newer VR titles have far surpassed this small project. The game will remain playable for everyone who already owns it, but it will no long

  2. Developer post

    Oculus touch handle alignment

    A new version is available, that adjust the lightblades to better align with the Oculus touch handles. Big thanks to Communist Penguin, Neep, jeremytang, heppsan, Lord and Aclus for helping me with the amount of rotation needed!

  3. Developer post

    Oculus touch handle alignment

    A new version is available, that adjust the lightblades to better align with the Oculus touch handles. Big thanks to Communist Penguin, Neep, jeremytang, heppsan, Lord and Aclus for helping me with the amount of rotation needed!

  4. Developer post

    Bugfix release

    A new version is available: - No longer need to block all shots to complete a difficulty - Upgrade from Unreal 4.12 to 4.14 - Fix attempt for 'head stuck in the ground with Oculus Rift' Known issues: - the VR mirror screen is incredibly blurry since the upgrade to Unreal 4.14. I

  5. Developer post

    Bugfix release

    A new version is available: - No longer need to block all shots to complete a difficulty - Upgrade from Unreal 4.12 to 4.14 - Fix attempt for 'head stuck in the ground with Oculus Rift' Known issues: - the VR mirror screen is incredibly blurry since the upgrade to Unreal 4.14. I

  6. Developer post

    Small bugfix update

    Hey there, thanks for your feedback on the Desert Temple update! I just released a bugfix update, to smooth things out a little bit: - Blade master enemy now throws stones in a reliable way at you - Hotfix for bad performance on 4k displays - The game waits a little bit before sp

  7. Developer post

    Small bugfix update

    Hey there, thanks for your feedback on the Desert Temple update! I just released a bugfix update, to smooth things out a little bit: - Blade master enemy now throws stones in a reliable way at you - Hotfix for bad performance on 4k displays - The game waits a little bit before sp

  8. Developer post

    Desert Temple released

    The Desert Temple update is out now! To access the temple, you need to select the new menu item 'extras' and choose 'desert temple'. Have fun!!! Bugfixes: - Render target multiplier should no longer slow down framerate

  9. Developer post

    Desert Temple released

    The Desert Temple update is out now! To access the temple, you need to select the new menu item 'extras' and choose 'desert temple'. Have fun!!! Bugfixes: - Render target multiplier should no longer slow down framerate

  10. Developer post

    ETA and trailer for content update

    Desert Temple is the first content update for Lightblade VR. Hopefully you trained your lightblade skills well! You will need them all in order to free the Desert Temple from a dark presence. The update is scheduled for August 2016.

  11. Developer post

    ETA and trailer for content update

    Desert Temple is the first content update for Lightblade VR. Hopefully you trained your lightblade skills well! You will need them all in order to free the Desert Temple from a dark presence. The update is scheduled for August 2016.

  12. Developer post

    New level footage

    Everything takes longer than expected. Getting closer though.

  13. Developer post

    New level footage

    Everything takes longer than expected. Getting closer though.

  14. Developer post

    Next level

    Takes longer than expected, but I'm getting closer. Still balancing the AI for the new game mode.

  15. Developer post

    Small update

    Hey there! thank you so much for all the feedback and suggestions! I just uploaded a small update to the game, which fixes a few minor things: - blades 'clash' now against each other - blades are less bright - a framerate issue that caused the lasers to be way too slow on some de

  16. Developer post

    Small update

    Hey there! thank you so much for all the feedback and suggestions! I just uploaded a small update to the game, which fixes a few minor things: - blades 'clash' now against each other - blades are less bright - a framerate issue that caused the lasers to be way too slow on some de