update: 0.53.1
added throwStrength indicator dino pen now takes in overlapping food, just toss it in! updated default kbm ia glyphs fixed forklift pallet interaction sometimes sticking and preventing pallet pickup
Developer posts and news about this game.

added throwStrength indicator dino pen now takes in overlapping food, just toss it in! updated default kbm ia glyphs fixed forklift pallet interaction sometimes sticking and preventing pallet pickup

fixed forklift sometimes getting launched into the air when picking up crates from receiving dock

Hey everyone! OVERHATCHED is available in Early Access, and our free demo is now live on Steam! If you’ve been curious about running a dinosaur facility, or wondering which of your friends you can trust behind the wheel of a forklift... now’s your chance to find out! Try the free

fixed pc charging restocking fees fixed pc making checkout jingle when cart empty fixed forklift desyncing dinos on clients fixed character glitching around on destroyed items/crate fragments fixed character IA priority for forklift (can now get in when overlapping the dock) fixe

added interactive tutorial skip all option fixed player colors changing between maps fixed clients sometimes not seeing host vehicle on overworld improved incubator ia map 2 expanded ia box for dockL map 2 fixed ia box location for dockR fixed forklift dino drop rotation improved

added item throwing (hold drop key) added private session toggle improved player/forklift collisions

We're moving the Early Access release of OVERHATCHED back by one week, from August 14 to August 21, 2026. Our public playtest has given us a great opportunity to see the game in the hands of more players, gather feedback, and identify a few areas where we'd like to spend some add

OVERHATCHED Early Access Roadmap With our public Steam playtest now underway, we wanted to give everyone a look at where we're planning to take OVERHATCHED in the coming months. Our vision has always been bigger than what you see today. Early Access is just the beginning, and we'